Re: Clone public component in CE 6.0
- From: Rob <__rob_AT_robtso_DOT_nl__>
- Date: Thu, 13 Nov 2008 05:04:00 -0800
if it's just the application splash you worry about, you can easily write
your own functions to siaplay a bitmap at startup. Use GetDC(NULL) to get a
handle to the fullscreen window.
Display the image first thing in your app, then start doing the
time-consuming stuff.
If this is tricky in you app, you can also write a very simple little app to
do this for you, start this app before any other app, from the launch keys.
(after VGA is up, or wait for that first).
I prefer such a type of method in favor of modifying system components, you
donot need to fight PB, and do not have to worry about QFE's.
"Explorer.exe" is not mentioned anywhere in your functional specs I assume ;-)
Kind regards,
Rob.
"FVP" wrote:
On Nov 13, 11:06 am, Rob <__rob_AT_robtso_DOT_nl__> wrote:.
Typically you would want to hide the taskbar if you are running a fullscreen
application, and want tot avoid the user gaining access to the system.
(right?)
The easyest way of doing this is by not starting explorer at all.
Yes, it is so, but:
- Using Explorer I can have a nice desktop picture, because my
application needs quite a lot until it's started.
- I have horrible experience while replacing the explorer shell in a
Windows XP embedded system; it looks like the roots of the explorer
shell rocks through all the system.
- I'm already finished (*thanks !*) with cloning
As a remark to Luca's post:
- I had to copy from an existing project the _ISVINCPATH and
_OEMINCPATH into the sources file, otherwise the compiler don't find
<windows.h> and others.
- further, i had to extend the _OEMINCPAT with other dirs to solve
include needs of the taskbar (why does it need a *.h file from IE????)
- References:
- Clone public component in CE 6.0
- From: FVP
- RE: Clone public component in CE 6.0
- From: Rob
- Re: Clone public component in CE 6.0
- From: FVP
- Clone public component in CE 6.0
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