SDK: CPUs support
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I've installed SDK (created with PB by my "Windows CE 4.20" device vendor)
into eMbedded Visual C++ 4 (my IDE) but I can't see it in the platform list.
I think this is related to the CPUs supported by the SDK generated by my
vendor. Can you confirm it?
So I have to ask to my vendor to re-create SDK supporting ARMV4, too (other
than ARMV4I), is it right?
Mhaxx
P.S. what's the difference between ARMV4 and ARMV4I?
.
Relevant Pages
- Re: SDK: CPUs support
... NO, The Vendor has created the correct SDK the platform supports ARMV4I, If ... is BUILT for ARMV4. ... Otherwise just use the Vendors SDK and don't try to ... the same source/project so you can make builds for ARMV4 as well as ARMV4I ... (microsoft.public.windowsce.platbuilder) - Re: SDK: CPUs support
... > device supports so you need to use whatever CPU their SDK has. ... can't see SDK of my vendor; if I include ARMV4I too, ... (microsoft.public.windowsce.platbuilder) - Re: SDK: CPUs support
... > device supports so you need to use whatever CPU their SDK has. ... can't see SDK of my vendor; if I include ARMV4I too, ... (microsoft.public.windowsce.platbuilder) - Re: Correct processor version
... there is no single SDK that you can compile against ... >>>ARMV4I ARMV4I OK ... >>>ARMV4 ARMV4I Fail ... >>>ARMV4I ARMV4T Fail ... (microsoft.public.windowsce.embedded.vc) - RE: Lnk2001 unresolved external symbol ‘eh vector destructor iterator’ when using /GX
... SYSGEN_CPP_SEH is not enough to fully support C++ exception handling. ... Standard SDK doesn't pull that in. ... this using the SDK provided with the vendor BSP as well as the CE Emulator ... (microsoft.public.windowsce.app.development) |
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