Re: 16bpp with Windows CE 5.0
From: Dean Ramsier (ramsiernospam_at_nospam.com)
Date: 02/11/05
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Date: Fri, 11 Feb 2005 09:48:15 -0500
The logo probably is an 8 bit image - running your device in 16bpp mode
doesn't change the logo or any of the graphics that come from CE. You might
try to display your own bitmaps that you know to be making use of 16bit
depth and see what is displayed.
-- Dean Ramsier - eMVP "voidcoder" <voidcoder@yahoo.com> wrote in message news:%23Ttr3lCEFHA.3592@TK2MSFTNGP15.phx.gbl... > Hi all. > > Can anybody pls tell me if graphic subsystem in WinCE 5.0 > supports 16 BPP mode. My driver seems to work ok since > when I try to paint in VideoRam directly (eg. make > a 16bpp gradient fill) I can see that LCD controller is > configured right. I set both GPEMode and GPEModeEx > to gpe16Bpp, and use EngCreatePalette(PAL_BITFIELDS, ....) > with a right mask for RGB565. But it seems that windows > is still using 8bpp. For example Windows CE logo on > desktop looks like 8bpp image!? > > What I have to do in order to tell Windows that I'm using > 16bpp mode? > >
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