Re: Access violation in MSXML.dll ???
- From: "John Spaith [MS]" <jspaith@xxxxxxxxxxxxxxxxxxxx>
- Date: Wed, 28 May 2008 08:59:11 -0700
Are you building your DLL with fully debug or with retail? With retail, the
debugger does its best to match up symbols for you but it does not always
get it right. It's possible that the "Hello" message may change up the way
the code gets executed just enough for the debugger to be able to figure out
what's going on. If you are seeing this issue with a debug DLL, it would
sound like a debugger bug since it should always be able to handle debug
symbols, though I've never heard of it getting this confused on debug DLL's.
To go back to the original problem of the access violation, if you run your
application without any debugger attached, does it still crash? The bug
that I blogged about was an EVC 4.2 thing I thought, though maybe there is
some debugger connection issue on the device itself.
--
John Spaith
Senior Software Design Engineer
Windows CE Networking
Microsoft Corporation
http://blogs.msdn.com/cenet/.
This posting is provided "AS IS" with no warranties, and confers no rights.
You assume all risk for your use. © 2007 Microsoft Corporation. All rights
reserved.
"Rahul P. Shukla" <RahulPShukla@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:7C35A18F-DC2E-46DE-844A-0A3AAB8F8C39@xxxxxxxxxxxxxxxx
Hi John,
I sent a good enoght time on net to get any similar issue faced before.
But
not a songle one I could get. In my app:
1. I am using VS2005
2. In the XML module, I do call CoUninitialize() and
pWriteXMLDoc->Release().
Below is the destructor for XML module:
if(m_pReadXMLDoc)
{
m_pReadXMLDoc->Release();
}
if(m_pWriteXMLDoc)
{
m_pWriteXMLDoc->Release();
}
m_pReadXMLDoc = NULL;
m_pWriteXMLDoc = NULL;
CoUninitialize();
Now the strange this is that, while debuging the app as I put breakpoint
over first statement of destructur, breakpoint slides down to the last
return
statement. It seems object code for code in destructor is not being
generated, so that whatever I have written in destructor is not being
executed. But if I put a simple "hello" message box as a first stement in
destructor, everthing goes fine (Is this messagebox code is forcing rest
of
the destructor code to be executed ???).
Main problem is, I "HAVE TO" delete the created XMl file any how,
otherwise
app will not go ahead :(
Any workaroud for this issue ????
- Rahul
"John Spaith [MS]" wrote:
As far as the threads spun up, this is either an URLMON or Wininet
background worker thread. They basically always stay loaded, so don't
worry
about that. Similarly MSXML DLL will stay loaded for some time after
loading, you'd need to be calling CoFreeUnusedLibraries or else
CoUninitialize to actually get the DLL unloaded.
For the problem around crashing, you may want to lookup
http://blogs.msdn.com/cenet/archive/2005/07/27/msxml-hangs-on-bad-xml-with-embedded-visual-c-4-2.aspx
to see if that's helpful. It's not exactly the same problem you're
seeing,
but there are known problems with the EVC debugger on CE4.2 based devices
(which PocketPC 2003 is) which end up causing MSXML to do bad things.
There
are workaround suggested in the article.
If this doesn't solve the problem, you will probably have to workaround
the
problem somehow since we're not able to update MSXML on older devices and
I've never heard of the issues you're hitting before. My suggestion,
admittedly a hack, is that you wrap the call to the Delete or whatever
other
methods are giving you problems with a __try/__except to catch the error
yourself and avoid the app from getting shutdown.
Apologies for the problems you've hit here and hope this is helpful.
--
John Spaith
Senior Software Design Engineer
Windows CE Networking
Microsoft Corporation
http://blogs.msdn.com/cenet/.
This posting is provided "AS IS" with no warranties, and confers no
rights.
You assume all risk for your use. © 2007 Microsoft Corporation. All
rights
reserved.
"Rahul P. Shukla" <RahulPShukla@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in
message
news:5B101F3E-2E46-4BBC-969D-78872156D22F@xxxxxxxxxxxxxxxx
Hi,
I am totally stuck with the below described problem related with
msxml.dll
(in pocket PC 2003).
In my application (which is build for all Pocket PC2003/WM5 and
above/WinCE
devices). I am using xml file creation/writing.
Problem is with Pocket PC 2003 devices only (and might be same with
WinCE
4.2 based device). Whenever I try to cerate an instance of DOM object
as:
pWriteXMLDoc.CreateInstance(__uuidof(DOMDocument));
It loads msxml.dll in memory and then in the next line I call load() to
load
the xml document as:
pWriteXMLDoc->load(FBInput_INFO_PATH);
which creates a new thread (I don't know why ??)
Not this msxml.dll remains in memory though I come out from xml
creation
writing module, and that newly created thread still alive. So the
problem
is,
when I try to delete the xml file, it throws a access violation error,
and
kills my application. I have tried a lot, but that msxml.dll and newly
created thread is alive in memory. Though I am calling
pWriteXMLDoc->Release();
but its not releasing anything (neither MSXML.dll nor killing the
thread).
?
. I am badly stuck here. Same code is working in higher version of
PC
2003. I have read that Pocket PC 2003 uses MSXML version 2.0, 2.5 &
2.6,
which have an access violation issue.
Refer: http://support.microsoft.com/kb/274734
Is my problem related with the same issue in these MSXML versions?
What may be the solution of the above mentioned problem?
Please let me know, if you know something. I am in a great problem
because
of this issue. Thanks in advance for any reply .
.
- References:
- Re: Access violation in MSXML.dll ???
- From: John Spaith [MS]
- Re: Access violation in MSXML.dll ???
- From: Rahul P. Shukla
- Re: Access violation in MSXML.dll ???
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