Compiling for WinCE C++ code developed with a non-MS IDE
- From: tilluf <tilluf@xxxxxxxxxxxxxxxxxxxxxxxxx>
- Date: Wed, 14 Nov 2007 15:30:00 -0800
Hello!
I've recently had a request about an application written in C++, which
should use STL and be portable among Operating Systems. A GUI was needed, so
I chose wxWidgets and I developed it under Windows using wxDev-C++. Now it
turns out that this application needs to run under Windows Mobile/CE (I was
given an IPaq with Windows Mobile 6 to test) and be compiled using eMbedded
Visual C++ 4 if possible.
I have no idea about mobile programming but using Java, so my questions are:
How can I compile the code I've written?
Do I compile on the smartphone or will my laptop do? :D
The one who requested the app tried to compile it, but some libraries
(iostream, ...) were missing. If I meet the same problem, how can I add them?
Provided I used portable features, can I keep my code unchanged when
compiling for WinCE or do I need to use specific APIs?
I know the questions are dumb, but as a complete newbie that's what I need -
I haven't actually found any good tutorial on this stuff, but maybe it's
because I'm lacking the basics, so if you can suggest me some
article/tutorial, please... you're welcome! ;)
Thank you in advance!
.
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