Re: Asynchronous I/O development in CE
- From: "Paul G. Tobey [eMVP]" <p space tobey no spam AT no instrument no spam DOT com>
- Date: Wed, 27 Sep 2006 10:20:50 -0700
Use separate threads for the overlapped parts. There's no restriction in
Windows CE on different threads in your application sending or receiving
data from a serial port (although it's obviously going to be somewhat
strange if you have several threads receiving data).
Paul T.
"shiva" <shiva@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:07370246-8A3B-4FBF-B958-63AE3684910B@xxxxxxxxxxxxxxxx
Hi,
I got that asynchronous serial communication is supported but overlapped
I/O
is not supported. Thanks for the information.
I have a serial communication application(ATL Free threading model based)
that is developed for desktop side and I ported it to Win CE but that uses
overlapped I/O and it is necessary to have that functionality. The
application uses GetOverlappedResult and CancelIo API's but that doesnot
support in Win Ce.
What changes I should make to the application to support overlapped I/O.
If
anyone is having a sample application on how to implement overapped I/O in
Win CE, please provide me.
Your help on this is greatly appreciated.
--
Software Engineer
"shiva" wrote:
Hi All,
I'm developing an serial communication application for a CE 3.0 hand
held
device where it requires asynchronous I/O but I know that CE doesn't
support
it.
How should I go ahead to implement now? Should I ask my OEM to provide a
serial driver that supports asynchronous functinality? The other device
that
we are communicating with the CE hand held does require asynchronous I/O
communication.
--
Software Engineer
.
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