Re: call is blocked in recvfrom() and no further proceedings in Wi

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Hi Paul,
Thanks for ur reply. I have tested it on real device (Samsung). But no luck
application is exiting when it reaches recvfrom().

i=recvfrom(s1,packetbuffer,sizeof(packetbuffer),0,(SOCKADDR
*)&addr,&cbRemoteAddrSize);

This is the code I'm using. I changed many things from the previous code for
testing purpose. Just have a look at the code and let me know u can find
something on it.
If there is any sample program for udp please let me know.
Your help is greatly appreciated.

Thanks,



--
Attempting half-heartedly is like expecting failure and achieving it.


"Paul G. Tobey [eMVP]" wrote:

> What happens on a *real device*. I don't trust the emulator for this type
> of thing. It's not a real device; its network stack is running on top of
> the real stack on the PC, etc.
>
> Paul T.
>
> "Sudha.v" <Sudhav@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
> news:D84E9754-AA07-45B1-845A-3EEAADA4D5E7@xxxxxxxxxxxxxxxx
> > In the below code, application simply keeps on waiting for incoming
> > data(Means, call is blocked in recvfrom() and no further proceedings).
> > Environment : EVC++ 4.0, Smart phone 2003 SDK Emulator.
> > Simple intro about the application.
> > An NT service is running in my system(PC) which is nothing but the server.
> > My program has to send request to service through port 5070(in this port
> > only
> > server is receiving the requests). Depending upon request, server will
> > send
> > response back to the program in port 5090. and application uses UDP.
> > · So In the code, socket "s" will send request to NT service.
> > · And "sock" will receive the response.
> > · Everything seems to be OK. But during debugging the application
> > infinitely
> > waiting in recvfrom() call. This call is not at all returning.
> > But the same code is working in windows. Only in Windows CE it is not
> > working.
> > In order to find whether data is available in the port or not, I have done
> > the following.
> > · Sent data from Windows CE(i.e., socket is created in EVC++ 4.0 to send
> > request to NT service).
> > · Received the response in Windows(means, for reception I created socket
> > in
> > VC++ 6.0 and data is successfully received).
> > · From the above two steps, I'm clear that, data is available in the
> > specific port (i.e, in 5090).
> > So, the issue is in Windows CE, recvfrom() call is infinitely waiting and
> > not returning even though the packet is available in the specific net work
> > address.
> > You may be annoyed of seeing this bulk of code. But I'm desperately in
> > need
> > of the solution. So, please have a look at the code. Your help is greatly
> > appreciated.
> >
> > #include <stdio.h>
> > #include <stdlib.h>
> > #include <malloc.h>
> >
> > #include <windows.h>
> > #include <windowsx.h>
> > #include <winsock2.h>
> > #include <ws2tcpip.h>
> > #include <string.h>
> > #define DEFAULT_FAMILY AF_UNSPEC
> > #define DEFAULT_SOCKTYPE SOCK_DGRAM
> > #define DEFAULT_PORT "5090"
> > #define BUFFER_SIZE 23 // length of "WinCE Echo
> > Test Packet"
> > #define TIMEOUT_SECS 2
> > #define TIMEOUT_USECS 0
> > SOCKET sock = INVALID_SOCKET;
> > int nFamily = DEFAULT_FAMILY;
> > int nSockType = DEFAULT_SOCKTYPE;
> > char szRemoteName[64] = "INFBA01803";
> > char *szPort = DEFAULT_PORT;
> > SOCKADDR_STORAGE ssRemoteAddr;
> > int cbXfer, cbTotalRecvd, cbRemoteAddrSize;
> > WSADATA wsaData;
> > ADDRINFO Hints, *AddrInfo = NULL, *AI;
> > char szRemoteAddrString[128];
> > fd_set fdReadSet;
> > TIMEVAL timeout = {TIMEOUT_SECS, TIMEOUT_USECS};
> > char pRecvBuf[BUFFER_SIZE];
> > struct ip_mreq mreq;
> > SOCKET sock, SockServ[FD_SETSIZE];
> > fd_set fdSockSet;
> > int nNumSocks, nNumSocksCount;
> > char pBuf[] = "WinCE Echo Test Packet";
> > int iReceiveStatus;
> >
> > //Change these if required
> > #define USERNAME "sudhagar" //TODO
> > #define PWD "nopass" //TODO
> > #define INV_TO "sandeep" //TODO
> > #define IP_SERVER "172.29.12.154"//TODO
> > #define PORT_SERVER "5070" //TODO
> > TIMEVAL ReceiveTimeout;
> > int iRC = 0;
> > int iSendStatus = 0;
> > int SIPlib_main()
> > {
> > int i=0,j=0,k,infop1;
> > char *reg_dest,*inv_dest,*bhr= NULL ,*nnop1;
> > int x=0,reg_id=-1;
> > char tmp[200],locip[50];
> > unsigned int addr2=0;
> > osip_proxy_authorization_t *proxy_auth;
> > int cbXfer, cbTotalRecvd, cbRemoteAddrSize;
> > TCHAR *str;
> > SOCKET s,s1;
> > struct sockaddr_in addr,addr1;
> > char packetbuffer[1200]={{'\0'}},packetbuffer1[1000]={{'\0'}};
> > WSADATA dat ;
> >
> > ///////////////
> > SOCKET SIPRTPSOC;
> > struct sockaddr_in addr21;
> > char nextnon1[50];
> > char *buf2;
> > buf2=(char*)malloc(8*sizeof(char));
> > ///////////////
> > //End of variable declarations
> >
> > if(WSAStartup(MAKEWORD(2,2), &wsaData))
> > {
> > return 1;
> > }
> > sock = INVALID_SOCKET;
> > for(i = 0; i < FD_SETSIZE; i++)
> > SockServ[i] = INVALID_SOCKET;
> >
> > // Get a list of available addresses to serve on
> >
> > memset(&Hints, 0, sizeof(Hints));
> > Hints.ai_family = nFamily;
> > Hints.ai_socktype = nSockType;
> > Hints.ai_flags = AI_NUMERICHOST | AI_PASSIVE;
> > if(getaddrinfo(NULL, szPort, &Hints, &AddrInfo))
> > {
> > OutputDebugString(TEXT("ERROR: Couldn't get resolve the server
> > name/address!"));
> > }
> > nNumSocksCount = 0;
> > for(AI = AddrInfo; AI != NULL; AI = AI->ai_next)
> > {
> > if (nNumSocksCount == FD_SETSIZE)
> > {
> > // getaddrinfo returned more addresses than we could use
> > break;
> > }
> >
> > if((AI->ai_family == PF_INET) || (AI->ai_family == PF_INET6)) //
> > only want PF_INET or PF_INET6
> > {
> > SockServ[nNumSocksCount] = socket(AI->ai_family,
> > AI->ai_socktype, AI->ai_protocol);
> > if (SockServ[nNumSocksCount] != INVALID_SOCKET)
> > {
> > if (bind(SockServ[nNumSocksCount], AI->ai_addr,
> > AI->ai_addrlen) == SOCKET_ERROR)
> > closesocket(SockServ[nNumSocksCount]);
> > else
> > {
> > OutputDebugString(
> > TEXT("Socket 0x%08x ready for connection with %hs
> > family, %hs type, on port %hs\r\n"),
> > SockServ[nNumSocksCount],
> > (AI->ai_family == AF_INET) ? "AF_INET" :
> > ((AI->ai_family == AF_INET6) ? "AF_INET6" : "UNKNOWN"),
> > (AI->ai_socktype == SOCK_STREAM) ? "TCP" :
> > ((AI->ai_socktype == SOCK_DGRAM) ? "UDP" : "UNKNOWN"),
> > szPort);
> > nNumSocksCount++;
> > }
> > }
> > }
> > }
> >
> > freeaddrinfo(AddrInfo);
> >
> > if (nNumSocksCount == 0)
> > {
> > OutputDebugString(TEXT("ERROR: Unable to serve on any address.
> > Error
> > = %d\r\n"), WSAGetLastError());
> > goto Cleanup;
> > }
> > //Initializing socket s for transmission
> > s = socket(PF_INET,SOCK_DGRAM,IPPROTO_UDP);
> > memset(&addr,0,sizeof(struct sockaddr_in));
> > addr.sin_family = PF_INET;
> > addr.sin_addr.s_addr = inet_addr(IP_SERVER);//Server IP
> > addr.sin_port = htons((short )atoi(PORT_SERVER));//(5 0 7 0); Server
> > Listen
> > Port
> > //1st Transmission ( REGISTER )
> > i=sendto(s,reg_dest,strlen(reg_dest),0,(struct sockaddr
> > *)&addr,sizeof(struct sockaddr_in));
> > NKDbgPrintfW(L"\nSent : %d bytes\n\n",i);
> > if(i != strlen(reg_dest))
> > {
> > OutputDebugString(TEXT("ERROR: Couldn't send the data! error =
> > %d\r\n"), WSAGetLastError());
> > }
> > // Wait for incomming data/connections
> > nNumSocks = nNumSocksCount;
> > FD_ZERO(&fdSockSet);
> > for (i = 0; i < nNumSocks; i++) // want to check all available
> > sockets
> > FD_SET(SockServ[i], &fdSockSet);
> > if (select(nNumSocks, &fdSockSet, 0, 0, NULL) == SOCKET_ERROR)
> > {
> > OutputDebugString(TEXT("ERROR: select() failed with error =
> > %d\r\n"), WSAGetLastError());
> > goto Cleanup;
> > }
> > for (i = 0; i < nNumSocks; i++) // check which socket is ready to
> > process
> > {
> > if (FD_ISSET(SockServ[i], &fdSockSet)) // proceed for connected
> > socket
> > {
> > FD_CLR(SockServ[i], &fdSockSet);
> > if(nSockType == SOCK_STREAM)
> > {
> > cbRemoteAddrSize = sizeof(ssRemoteAddr);
> > sock = accept(SockServ[i], (SOCKADDR*)&ssRemoteAddr,
> > &cbRemoteAddrSize);
> > if(sock == INVALID_SOCKET)
> > {
> > OutputDebugString(TEXT("ERROR: accept() failed with
> > error = %d\r\n"), WSAGetLastError());
> > goto Cleanup;
> > }
> > OutputDebugString(TEXT("Accepted TCP connection from socket
> > 0x%08x\r\n"), sock);
> > }
> > else
> > {
> > sock = SockServ[i];
> > OutputDebugString(TEXT("UDP data available on socket
> > 0x%08x\r\n"), sock);
> > }
> > break; // Only need one socket
> > }
> > }
> > // Receive data from a client
> >
> > cbTotalRecvd = 0;
> > do
> > {
> > cbRemoteAddrSize = sizeof(ssRemoteAddr);
> > cbXfer = recvfrom(sock, packetbuffer + cbTotalRecvd,
> > sizeof(packetbuffer) - cbTotalRecvd, 0,
> > (SOCKADDR *)&ssRemoteAddr, &cbRemoteAddrSize);
> > cbTotalRecvd += cbXfer;
> > } while(cbXfer > 0 && cbTotalRecvd < sizeof(packetbuffer));
> >
> > OutputDebugString(TEXT("SUCCESS - Received %d bytes from client
> > %hs\r\n"), cbTotalRecvd, szRemoteAddrString);
> > Cleanup:
> > for(i = 0; i < nNumSocks && SockServ[i] != INVALID_SOCKET; i++)
> > closesocket(SockServ[i]);
> > if(sock != INVALID_SOCKET)
> > {
> > shutdown(sock, SD_BOTH);
> > closesocket(sock);
> > }
> > WSACleanup();
> > return 0;
> >
> > --
> > Attempting half-heartedly is like expecting failure and achieving it.
>
>
>
.



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