Re: Standard SDK 500 seems to be missing locale header
- From: Skagget <Skagget@xxxxxxxxxxxxxxxxxxxxxxxxx>
- Date: Thu, 6 Dec 2007 08:32:03 -0800
"Paul G. Tobey [eMVP]" wrote:
What *exactly* are you talking about using? setlocale() or class locale?
setlocale() should be in the library and should, internally, map to the
suitable Win32 calls. I don't think that there's any implementation of
class locale in the standard library for Windows CE at all. Remember also
that Standard SDK is anything but "standard". It represents a Windows
CE-based device that doesn't really exist, a list of operating system
components that many device OEMs choose not to include. It also does not
represent all of the capabilities of devices that do happen to implement it.
Use the real SDK of the real device. That will give you a real read on what
features are in the device and which are not (and which you can't,
therefore, use).
Paul T.
"Skagget" <Skagget@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:81D8FB4E-C108-49AC-A1AF-76E700FFD46D@xxxxxxxxxxxxxxxx
Hi,
I'm trying to build a small project that uses C++ locales for Standard SDK
(SH4) but the compiler tells me it can't find the locale file. I can't
either. :-) is it missing from the SDK?
Regards,
Johan
I'm talking about the standard library include file named locale. clocale
and locale.h are available but not locale.
Regards,
Johan
.
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