Re: Paths and files



Just to expand further its so i can store attributes against
a given file and then at some point in the future be able to
compare those attributes on the same file after it may have been
modified in some way. I was looking at using the STL map
with the key as the filename and the value as a structure
containing those attributes. Its jsut that storing the filename
and path is going to be a very long string. So a tree of the
directory structure of the device is good but is there a class
that does this?


"Davis" <Davis_xx65@xxxxxxxxxxx> wrote in message
news:eqpdVhZhGHA.4080@xxxxxxxxxxxxxxxxxxxxxxx
Thanks for the reply Paul, yes i'm basically looking at
a tree with the exact directory structure on the device.
Are there any classes available to implement this sort of
tree.


"Paul G. Tobey [eMVP]" <p space tobey no spam AT no instrument no spam DOT
com> wrote in message news:eZ9tuTZhGHA.1244@xxxxxxxxxxxxxxxxxxxxxxx
How is it going to be used? You could build a tree that mimics the
directory structure on the device, but unless we know what you want to do
with the strange information, there's no preferred answer.

Paul T.

"Davis" <Davis_xx65@xxxxxxxxxxx> wrote in message
news:eSPgWpWhGHA.1324@xxxxxxxxxxxxxxxxxxxxxxx
Hi, I need to store values calculated as output of hashing
algorithm against each file on my PocketPC 03 device.
I was thinking of using standard map container from STL
with the filename as the key. Problem i have is i don't want
to store long path names for all files on the device against
all the values in the map. Anyone have any ideas as to how
best to implement this.

Thanks







.


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