Re: SDK import



Correct, CE 6.0 closes the hole that the PhysicalAddressPointer class uses to get at hardware. I've been wanting to create a simple driver that provides the same access, but simply haven't had the time.


--

Chris Tacke, Embedded MVP
OpenNETCF Consulting
Giving back to the embedded community
http://community.OpenNETCF.com



"Gigin" <Gigin@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message news:A6725EEC-2D94-4FE3-BC2F-D663A2B87C14@xxxxxxxxxxxxxxxx
Hi ,
I am trying to access GPIOs over winCE6.0, using VC#. I used
PhysicalAddressPointer class to do the same from winCE5.0, but it is throwing
exception in winCE6.0. Is there any way that I can do the same in winCE6.0.

GIGIN


"Chris Tacke, MVP" wrote:

Yes, you can use your CE 6.0 SDK, though for managed code it's completely
unnecessary. You can just use the built-in "Windows CE" target.


--

Chris Tacke, Embedded MVP
OpenNETCF Consulting
Giving back to the embedded community
http://community.OpenNETCF.com

"Gigin" <Gigin@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:B0CDF9F2-CC58-4DE5-9863-9E0E40CE9967@xxxxxxxxxxxxxxxx
>I need to develop an application using visual C# for my custom design
>board.
> Can I import an SDK for CE 6.0 in my VS 2008 or VS 2005 package. Can I
> know
> the supporting softwares required (service pack).


.



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