Re: HOWTO? load and debug eVC++ Programm in the EMULATOR
- From: Mai K. Reiss <MaiK_NOSPAM_reiss@xxxxxxxx>
- Date: Tue, 17 Jan 2006 22:16:01 +0100
"Paul G. Tobey" wrote...
>The guy who builds the OS
>can check a checkbox when he generates the SDK for the device and give you
>an emulator for it.
If I understood You correctly, it is more simple to generate an
emulator image as my mates told me? This would be a valuable
information ;-) may be it will cost me a soda can or a pizza to get
the guy for that task, but it's worth the cost...
>You can try to use the Standard SDK Emulator, but you'll be writing code
>based on a *huge* assumption: that whatever target device you end up trying
>to run the program on has the same components as Standard SDK in it.
since I write mostly "generic WinCE 4.20 code for almost all devices",
often also portable to be compiled for PC-Windows, I could live with
this. The rare functions we added to the Standard SDK are well wrapped
and/or emulated for PC-Windows, so I could use them in the emulator,
too.
Paul, I highly appreciate Your postings here. So I hope, You are also
able to give me a hint for my last question, aren't you?
>> Platform builder (4.2 IIRC) is installed, program is generated as "x86
>> emulator debug" target. But it fails to download. So, what the hell
>> must be started / configured to start / boot the emulator and to
>> download and debug my sample onto it?
???
Mai K. R.
--
ich hasse Rassisten!
.
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