HOWTO? load and debug eVC++ Programm in the EMULATOR
- From: Mai K. Reiss <MaiK_NOSPAM_reiss@xxxxxxxx>
- Date: Tue, 17 Jan 2006 20:44:32 +0100
Hi *.*
Im using eVC++ 4.2 since some years. Normally, I have a real existing
ARMV4 pice of hardware connected by ethernet & USB-active sync.
This is the way I usually debug & test my apps.
Now, I want to skip the hardware and whish to use the emulator.
As I understood, wheter I can have a special WinCE image from my OEM,
which can be loaded into teh emulator or I can use some "already
shipped generic pocket pc x86 emu".
Am I right until this point?
I have no device specific, since my OEM is my employer ;-) and we have
no time to generate an emulator image yust for me.
So, I would prefer to use the "already shipped" one. The already
shipped one ist not found in the eVC++4, but in the Platform builder,
right again?
Platform builder (4.2 IIRC) is installed, program is generated as "x86
emulator debug" target. But it fails to download. So, what the hell
must be started / configured to start / boot the emulator and to
download and debug my sample onto it?
Please help...
Mai K. R.
--
ich hasse Rassisten!
.
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