Re: What the heck is DXVA?



Robert Schlabbach wrote:
> *shoot* MCE has never used the video overlay. DXVA is about assisting the
> video decoding process, and the level of assistance has increased over
> time, starting from the last step in the decoding process (YUV-to-RGB
> color space conversion), and moving "up the chain" with motion
> compensation support and finally IDCT support. MCE expects support for all
> three of these steps.
>
> The target which the decoded video is rendered to can be the frame buffer,
> the overlay, a 3D texture or just any offscreen surface in video memory.
> But as I said, MCE never decodes video to the overlay.

Appreciate the info, I stand corrected.
:-)



--
Every day above ground is a good day
.



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