Re: Widescreen?
From: Toby Groves (news_at_iconia.org.uk)
Date: 10/29/04
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Date: Fri, 29 Oct 2004 15:23:58 GMT
In article <clti8k$gla$04$1@news.t-online.com>, Robert Schlabbach
<robert_s@gmx.net> writes
>"Toby Groves" <news@iconia.org.uk> wrote in message
>news:mje4o01bupu4761eca530v6t5raqb92ah9@4ax.com...
>> I have a 16:9 TV which can accept RGB, S-Video or composite (yuck!)
>> inputs. How do I go about getting MCE to produce a proper 16:9 image
>> on the TV?
>
>Hmmm, how about adding a 1024x576 resolution (either through the "Custom
>resolution" feature in the latest NVIDIA display drivers, or through third
>party tools such a PowerStrip)? If you manage to get the resolution to the
>TV output, MCE would recognize and treat it as widescreen...
Well I'm sure I could get the VGA output to produce a 1024x576
resolution image for display on a monitor, but the TV-out is going to
enter panning mode and show me a 4:3 window on the above resolution.
What I really need is to be able to tell the TV-out to scale the 16:9
resolution to fit the 4:3 output resolution, compressing the image
laterally into an anamorphic one that I can stretch back with the TV.
>> I've seen a few sites which detail how to produce a VGA to RGB cable,
>> with a bit of circuitry to convert the sync signals, as the red, green
>> and blue connections are electrically compatible. Even if I go this
>> way, however, am I going to be able to produce a widescreen image that
>> the TV will accept?
>
>That'd go through SCART, right? One of the SCART pins (pin16?) signals
>widescreen. If you'd always use widescreen mode, you'd just wire that pin
>to the HIGH signal level...
The automatic signalling isn't really the issue, I can override that on
the TV. The problem is that MCE won't output a 16:9 resolution via the
TV-out, which is due to hardware limitations, but also won't scale a
16:9 resolution to a 4:3 one in order to overcome the hardware problem.
>> At present it would seem I'm dead in the water :(
>
>You have a display type that's not supported by MCE 2005, that's your
>problem.
Well quite, and considering that my equipment is representative of the
majority of potential customers, I'd have expected Microsoft to deal
with this issue as a matter of priority if they're serious about pushing
the product.
-- Toby
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