Re: Max PCs on a workgroup for LAN party

From: KevTheRev (KevTheRev_at_discussions.microsoft.com)
Date: 08/28/04


Date: Sat, 28 Aug 2004 07:57:03 -0700

Many thanks Chuck, 1 more question on your reply:

If one of the PCs was running a game server (Local only) and the other 30
PCs were trying to connect to the game this would be 30 simultaneous Incoming
Connections to that PC, and so would not work?

"Chuck" wrote:

> On Sat, 28 Aug 2004 07:13:10 -0700, KevTheRev
> <KevTheRev@discussions.microsoft.com> wrote:
>
> >Hi
> >
> >Im organising a LAN party for 30 PCs, Im familiar with setting up workgroups
> >but all the information I've read suggests that workgroups should be kept to
> >a small number of PCs (not more than 10). Can I run a LAN for gaming using a
> >workgroup with 30 PCs and will it effect network performance or will I have
> >to set up a proper Client-Server network.
> >
> >Cheers
>
> The limitation you're referring to is simultaneous Incoming Connections to
> computers providing shares under Microsoft Windows sharing services.
> <http://support.microsoft.com/default.aspx?scid=kb;en-us;314882>
>
> The limitation has nothing to do, directly, with workgroup size. It may have
> nothing to do with your LAN party setup either.
>
> Do you need to setup a workgroup to do online gaming? Most online gaming that
> I've had contact with provides its own client - server infrastructure that is
> not related to Microsoft File & Printer Sharing.
>
> Network performance may be another issue altogether. For intense network use,
> an efficient physical network setup is essential. Again, that's not related to
> workgroup setup.
>
> You might get better information in another forum such as alt.gaming.
>
> Cheers,
> Chuck
> Paranoia comes from experience - and is not necessarily a bad thing.
>



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