Re: Added iviaudioncss.ax to the Problem Codec List

From: PapaJohn \(MVP\) (PapaJohn_at_CharterMI.net)
Date: 09/12/04


Date: Sun, 12 Sep 2004 17:04:38 -0400

Thanks Digger,

That'll give me plenty to chew on for a while.... maybe a long while.

-- 
PapaJohn
Movie Maker 2 - www.papajohn.org
Photo Story 2 - www.photostory.papajohn.org
.
"Digger" <nospam@junkmail.com> wrote in message 
news:e4lF5YQmEHA.4004@TK2MSFTNGP10.phx.gbl...
> PJ,
>
> This is a fairly comprehensive reply and has not been fact checked and so,
> at my age, memory is always an issue.  Hope all is correct and something
> here will help...
>
> Keep in mind that MPEG-1 Layer2 encoded audio is fairly straightforward 
> and
> also the exact same audio compression standard used for MPEG-1 VCDs; same
> audio format for mpeg-1 & 2.  Since WMP natively supports the playing of
> VCDs, it stands to reason that Direct Show must inherently support MPEG-1
> Layer2 playback within the directx runtime environment.  Thus, if you are
> looking at a standard MPEG-1 Layer2 encoded audio stream, you do, in fact,
> already have an alternative MPEG audio decoder available (quartz.dll).
>
>> If I uncheck the iviaudioncss.ax codec to take it out of the picture, and
>> there's another appropriate codec on my system, wouldn't Movie Maker then
>> use it automatically?
>
> Only if the audio codec (DS Filter) was properly registered as a Direct 
> Show
> compliant system resource, otherwise, it may be available only to the
> specific software which installed it.  One can usually identify properly
> registered DS compliant filters (splitters, decoders, etc) directly from
> within Graphedit...
>
>     Open Graphedit.exe... Graph | Insert Filters | Direct Show Filters
>
> By double clicking any existing filter, the filename & installed location 
> is
> readily visible and filters will usually display vendor name and purpose;
> i.e. "Cyberlink Audio Decoder (ATI)"
>
>     Note: GSpot, DXMan/ ACMProperties (AnalogX), and a host of other 
> freely
>     available Dx utilities can also provide useful information with
>     respect to registered filters.
>
> Examples of additional 3rd party DS compliant decoders include A/V 
> products
> by vendors such as CyberLink, ULead, Pinnicale, Sonic, Creative Labs, etc.
>
>     Note: There are serious driver compatibility issues for existing
>     Pinnicale users with Turtle Beach Sound cards (Santa Cruz).  Pinnicale
>     has been really slow to address this, or even admit that a problem
>     exists...it does indeed exist and serious enough that many former
>     TB/ Pinnicale users, including myself, have moved to other products.
>
> I have often found that, for some reason or another, existing codec
> registration may inadvertently become corrupted or may even be removed
> during the installation of competing products, Directx upgrades, and/ or
> service pack updates.  In such cases, the simple solution is to use "Add 
> or
> Remove Programs" to force a repair install of the affected program.  The
> alternative is to manually re-register the affected codec --> regsvr32.exe
> *.ax.
>
> Direct Show based audio issues can become far more complex when the source
> audio stream is encoded as LPCM, DD, or AC3, which may or may not be
> directly supported by 3rd party software...
>
> LPCM (Linear Pulse Code Modulation) decoding is inherently supported 
> within
> Dx runtime libraries by default (quartz.dll).  Since support is inclusive
> (native to MS supplied runtimes), audio rendering for most 3rd party 
> vendors
> only requires providing a hook into the existing runtime.  Thus, failure 
> to
> render LPCM encoded streams is generally the result of a misregistered
> Directx component, or, as may occur after an update, the rendering 
> software
> may no longer recognize the Dx filter as valid.  I have seen some really
> weird problems while attempting to render LPCM encoded streams...one such
> issue was finally resolved by forcing a repair install of an older 
> VideoWave
> product.
>
> DD/ AC3 playback is still very much an after-market option, but 
> competition
> is rapidly forcing the issue and newer product versions now include Direct
> Show compliant Dolby Digital/ AC3 support by default.  What this means is
> that decoding, via Direct Show, is currently iffy and may, or may not, be
> readily available.  A quick check of individual product specifications
> should indicate native support.  If support is indicated and yet not 
> visible
> from within Graphedit, one may still be able to manually locate the
> appropriate filter and attempt to register system wide availability.
>
> Working with Graphs is definitely not for the faint of heart.  But, after
> almost 2 years of constant experimentation, I have found that I now spend
> far less money on special purpose 3rd party solutions to address unique
> problems or perform type conversions, join multiple clips, or batch 
> process
> on the fly.  Directx, and Direct Show in particular, offers an incredibly
> amazing flexibility in developing alternative approaches and possible
> solutions to everyday problems.
>
> Example:
> I was recently faced with the task of converting RealMedia archives, circa
> 1997, and I dreaded the thought of installing any version of Realplayer
> anything.  Without getting into specific details, I found a way to convert
> the *.rm & *.ram files through persistent testing of a variety of
> experimental graphs.  The ultimate solution was eventually realized 
> through
> the combined use of AviSynth, a custom filter graph, and VirtualDub. 
> Since
> I don't normally mess with RM or MOV encoded clips, I may never need to do
> those conversions again, but I can quickly do so if necessary.
>
> -- 
> Digger
>
> "PapaJohn" <PapaJohn@CharterMi.net> wrote in message
> news:10k7i6pc4qmo403@corp.supernews.com...
>> Hi Digger,
>>
>> My last venture into Graphedit was with the private build 011008 version,
>> which brought along one of the problem codecs. I have it installed on my
>> desktop but never got into figuring out how to use it. I'm interested in
>> learning more about it....
>>
>> If I uncheck the iviaudioncss.ax codec to take it out of the picture, and
>> there's another appropriate codec on my system, wouldn't Movie Maker then
>> use it automatically?
>> -- 
>> PapaJohn
>>
>> Movie Maker 2: www.papajohn.org
>> PhotoStory 2: www.photostory.papajohn.org
>> .
>> .
>> "Digger" <nospam@junkmail.com> wrote in message
>> news:uUTWanFmEHA.704@TK2MSFTNGP09.phx.gbl...
>>> PJ,
>>>
>>> Have you got Graphedit (summer 2004 updates) installed?
>>>
> <snip>
> 


Relevant Pages

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