Re: Added iviaudioncss.ax to the Problem Codec List
From: PapaJohn \(MVP\) (PapaJohn_at_CharterMI.net)
Date: 09/12/04
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Date: Sun, 12 Sep 2004 17:04:38 -0400
Thanks Digger,
That'll give me plenty to chew on for a while.... maybe a long while.
-- PapaJohn Movie Maker 2 - www.papajohn.org Photo Story 2 - www.photostory.papajohn.org . "Digger" <nospam@junkmail.com> wrote in message news:e4lF5YQmEHA.4004@TK2MSFTNGP10.phx.gbl... > PJ, > > This is a fairly comprehensive reply and has not been fact checked and so, > at my age, memory is always an issue. Hope all is correct and something > here will help... > > Keep in mind that MPEG-1 Layer2 encoded audio is fairly straightforward > and > also the exact same audio compression standard used for MPEG-1 VCDs; same > audio format for mpeg-1 & 2. Since WMP natively supports the playing of > VCDs, it stands to reason that Direct Show must inherently support MPEG-1 > Layer2 playback within the directx runtime environment. Thus, if you are > looking at a standard MPEG-1 Layer2 encoded audio stream, you do, in fact, > already have an alternative MPEG audio decoder available (quartz.dll). > >> If I uncheck the iviaudioncss.ax codec to take it out of the picture, and >> there's another appropriate codec on my system, wouldn't Movie Maker then >> use it automatically? > > Only if the audio codec (DS Filter) was properly registered as a Direct > Show > compliant system resource, otherwise, it may be available only to the > specific software which installed it. One can usually identify properly > registered DS compliant filters (splitters, decoders, etc) directly from > within Graphedit... > > Open Graphedit.exe... Graph | Insert Filters | Direct Show Filters > > By double clicking any existing filter, the filename & installed location > is > readily visible and filters will usually display vendor name and purpose; > i.e. "Cyberlink Audio Decoder (ATI)" > > Note: GSpot, DXMan/ ACMProperties (AnalogX), and a host of other > freely > available Dx utilities can also provide useful information with > respect to registered filters. > > Examples of additional 3rd party DS compliant decoders include A/V > products > by vendors such as CyberLink, ULead, Pinnicale, Sonic, Creative Labs, etc. > > Note: There are serious driver compatibility issues for existing > Pinnicale users with Turtle Beach Sound cards (Santa Cruz). Pinnicale > has been really slow to address this, or even admit that a problem > exists...it does indeed exist and serious enough that many former > TB/ Pinnicale users, including myself, have moved to other products. > > I have often found that, for some reason or another, existing codec > registration may inadvertently become corrupted or may even be removed > during the installation of competing products, Directx upgrades, and/ or > service pack updates. In such cases, the simple solution is to use "Add > or > Remove Programs" to force a repair install of the affected program. The > alternative is to manually re-register the affected codec --> regsvr32.exe > *.ax. > > Direct Show based audio issues can become far more complex when the source > audio stream is encoded as LPCM, DD, or AC3, which may or may not be > directly supported by 3rd party software... > > LPCM (Linear Pulse Code Modulation) decoding is inherently supported > within > Dx runtime libraries by default (quartz.dll). Since support is inclusive > (native to MS supplied runtimes), audio rendering for most 3rd party > vendors > only requires providing a hook into the existing runtime. Thus, failure > to > render LPCM encoded streams is generally the result of a misregistered > Directx component, or, as may occur after an update, the rendering > software > may no longer recognize the Dx filter as valid. I have seen some really > weird problems while attempting to render LPCM encoded streams...one such > issue was finally resolved by forcing a repair install of an older > VideoWave > product. > > DD/ AC3 playback is still very much an after-market option, but > competition > is rapidly forcing the issue and newer product versions now include Direct > Show compliant Dolby Digital/ AC3 support by default. What this means is > that decoding, via Direct Show, is currently iffy and may, or may not, be > readily available. A quick check of individual product specifications > should indicate native support. If support is indicated and yet not > visible > from within Graphedit, one may still be able to manually locate the > appropriate filter and attempt to register system wide availability. > > Working with Graphs is definitely not for the faint of heart. But, after > almost 2 years of constant experimentation, I have found that I now spend > far less money on special purpose 3rd party solutions to address unique > problems or perform type conversions, join multiple clips, or batch > process > on the fly. Directx, and Direct Show in particular, offers an incredibly > amazing flexibility in developing alternative approaches and possible > solutions to everyday problems. > > Example: > I was recently faced with the task of converting RealMedia archives, circa > 1997, and I dreaded the thought of installing any version of Realplayer > anything. Without getting into specific details, I found a way to convert > the *.rm & *.ram files through persistent testing of a variety of > experimental graphs. The ultimate solution was eventually realized > through > the combined use of AviSynth, a custom filter graph, and VirtualDub. > Since > I don't normally mess with RM or MOV encoded clips, I may never need to do > those conversions again, but I can quickly do so if necessary. > > -- > Digger > > "PapaJohn" <PapaJohn@CharterMi.net> wrote in message > news:10k7i6pc4qmo403@corp.supernews.com... >> Hi Digger, >> >> My last venture into Graphedit was with the private build 011008 version, >> which brought along one of the problem codecs. I have it installed on my >> desktop but never got into figuring out how to use it. I'm interested in >> learning more about it.... >> >> If I uncheck the iviaudioncss.ax codec to take it out of the picture, and >> there's another appropriate codec on my system, wouldn't Movie Maker then >> use it automatically? >> -- >> PapaJohn >> >> Movie Maker 2: www.papajohn.org >> PhotoStory 2: www.photostory.papajohn.org >> . >> . >> "Digger" <nospam@junkmail.com> wrote in message >> news:uUTWanFmEHA.704@TK2MSFTNGP09.phx.gbl... >>> PJ, >>> >>> Have you got Graphedit (summer 2004 updates) installed? >>> > <snip> >
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