Re: sidewinder 3D PRO with win x64



A simple gameport to USB adapter won't work if the device was not designed
to work with it.

There are more complex converters that can convert gameport signals into USB
signals. Examples of such include these http://www.usb-port.com/rm203.html.
YMMV with these devices.

A better bet would be to get a gamepad that uses USB natively.

--
Jason Tsang - Microsoft MVP

Find out about the MS MVP Program -
http://mvp.support.microsoft.com/default.aspx

"sidewinder 3D PRO with win x64"
<sidewinder3DPROwithwinx64@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:96BD4BF1-9267-4D78-ACE1-45AD425B2FA5@xxxxxxxxxxxxxxxx
> then i wont an usb adapter to get it working
>
>
>
> "Yves Leclerc" wrote:
>
>> Microsoft is not supporting any "gameport" devices anymore. They were
>> not
>> providing any newer drivers that the one that were shipped in XP 32bit.
>> I
>> guess that they removed them from the 64bit version.
>>
>>
>> "sidewinder 3D PRO with win x64" <sidewinder 3D PRO with win x64
>> @discussions.microsoft.com> wrote in message
>> news:36C0BE77-5741-4640-9736-22B09DF9BD21@xxxxxxxxxxxxxxxx
>> >i hawe installed win x64 but i cant find my joystick in my gameport, in
>> >win
>> > xp i could choos from an list, but in win x64 there are no list. are
>> > there
>> > something i can do?
>>
>>
>>


.



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