Re: Hyper threading - BIG WHITE ELEPHANT ?
From: Admiral Q (Star_Fleet_Admiral_Q(NOSPAM)_at_(SPAMNOT)hotmail.com)
Date: 01/12/05
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Date: Tue, 11 Jan 2005 21:20:23 -0500
A lot depends on how the program wrote the program - many programs used by
the "General Public" have not be refitted to use Hyperthreading - i.e. more
than one processor simultaneously. At present only your high grade
software, such as CAD, engineering or mathematical applications are geared
towards more than one processor on a Workstation - much less you day-to-day
role playing game being written to handle hyperthreading.
Jump to your AMD processor, won't make much difference - if the software
wasn't designed to take advantage of it, it won't do much good. Corporate
America wants the biggest bang for the smallest buck, writing a rootem
tootem role playing game to run on a single processor system is that ticket,
cause if it runs on a single processor, it'll run on a hyperthreading system
or a multiprocessor system. And it cuts into the profits to write 3
versions of the same software, when the later runs on all 3.
-- Star Fleet Admiral Q @ your service! "AlexJHill" <AlexJHill@discussions.microsoft.com> wrote in message news:839AAF62-0719-41B4-ADC2-E26D9F761906@microsoft.com... > Hey i wanted to know if anyone out there has noticed much difference with > hyperthreading on or off? > > i mean xp pro is designed for 2 processors thats great but HT surely doesnt > split the cache in half so while 1 "processor" is being hammered the other > seems to have no or little load so to me i think HT is a big white elephant > Intel brought out. should have gotten the FX AMD chip.. why oh why did i > leave AMD for Intel! > > i think this should be the same for games as not many programs are written > for dual processors..... so i'd be kind of effectivley using 2GHz of my 4 Ghz > prescott :( > > > ANy comments welcome!
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