Re: Quake II, My graphics card, and a new error.....Please help....

Tech-Archive recommends: Repair Windows Errors & Optimize Windows Performance



Hi Soloman_Man,

I know this may be a little late, but perhaps Jimmy will see this and
add it to his stockpile of hints and tricks. :) The games you mention are
all OpenGL games, except Halo. The reason why the older Quake II and Quake
III games work is because there is a "shim" in Windows XP that allows these
games to run when there isn't an OpenGL ICD (hardware accelerated OpenGL
driver form the IHV) installed on the system. The ICD's usually come with
the regular graphics driver package so if you installed the current drivers
for your graphics card it is likely that card doesn't have an ICD included
in it. You can check in the Registry at
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows
NT\CurrentVersion\OpenGLDrivers and see if there are keys under that one. If
there are those are for ICD's so opengl32.dll can discover them during
initialization.

Hope that helps.

--
Joshua Smith
OpenGL Test Lab
Microsoft
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"Solomon_Man" <solomon_man@xxxxxxxxx> wrote in message
news:1143747216.257309.246790@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Hi all,
I just recently built a new machine 3.6 GHZ, Gig and ram, and a Leadtek
WinFast PX6600 TD Graphics card. I ran out of money on the card so I
got one that I thought would do everything I need. I am developer so
mostly this card will be used in the development of software that is
not graphic intensive and mostly for business work.

I like to play Return to Castle Wolfenstein , Quake I, Quake II, Quake
III. So I am getting things finalized on the machine. I got Quake I and
II to work but could not get RTCW or Quake III to run. In the mean time
I purchased Halo and MS Office 20030 and installed both. I was reading
a document on the Microsoft website about Direct X and Halo and how my
card was not set to the highest accerleration in windows. I set my
accerleration up and tried my apps again. Quake I worked fine (GL
Support),Quake III worked Fine,Halo worked fine, Return to Castle
wolfenstein worked fine but when I tried Quake II it dies right after
the opening "ID" screen with a application error memory cannot be
written error. This is in the QuakeII.exe file. Now, I am curious what
would cause this as it ran before?

I have not played most of these games in about 2 years at least and I
trying to remember did Quake II come with a open GL version and non
Open Gl version? How should I try and fix this? Can I turn off Quake II
GL support?

I have turned off accerlation when trying to run Quake II no change. I
have the Latest Direct X drivers installed from Microsofts website
9.0c. Latest Service Pack for Windows and the 3.20 Quake II patch. I
have no mods as I am just installing. I have tried uninstalling and
reinstalling.

Is there anything else I can troubleshoot? Suggestions....Please
help...

Thanks,
Chris



.



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