Re: Hosting flightsims on WindowsXP

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From: Jimmy S. (Private)
Date: 12/08/04


Date: Wed, 8 Dec 2004 06:18:24 -0500

Hi Flightsimmer,

What you want to do can be accomplished as follows:

- Setup a dedicated server for the game (see the game's readme)
or use the game's built in Multiplayer engine to host games 24/7;

- Launch the dedicated server using switches if applicable by
adding the shortcut to the server's startup group;

- If the game doesn't provide an avenue to launch itself into the
appropriate multiplayer mode to host the server, download a
macro program from downloads.com which can do that for you;

- You might want to setup remote administration of the machine,
just in case you need to make adjustments to your system remotely;

- The above applies in general to applications as well as games, but
requires a reasonable amount research and preparation to get started. :-)

-- 
Cheers,                                 Windows XP MVP Shell / User
Jimmy S.                               http://mvp.support.microsoft.com
Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
Visit my MSN Zone.com and Gaming Help Site: http://mvps.org/nibblesnbits
MS Assisted Support: http://support.microsoft.com/select/?target=assistance
My advice is donated "AS IS" without warranty;  nor do I confer any rights.
_________________________________________________________
"Flightsimmer" <Flightsimmer@discussions.microsoft.com> wrote in message news:90F0BBCF-9E2A-4677-A2E7-6AE447631D0A@microsoft.com...
> Lets say I have a flightsim, like Falcon4 or MSFS2004.   I want to be able to
> set up a 24/7 game server that can:
> - restart the game or reboot the computer
> - and invoke the flightsim and set up the GUI necessary to select the
> multiplayer connection information
> - and start the game in its server mode (non graphical interface)
>
> How does one do all this with only having the game, hardware and WindowsXP?
> What else is necessary, and can this be done with any application? 


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