Re: older games dont work
From: Jimmy S. (Private)
Date: 03/02/04
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Date: Tue, 2 Mar 2004 18:31:13 -0500
Hi Hajas,
Let's hope that Service Pack 1 does the trick for you!
If it doesn't, we'll look into the readme in more depth. :-)
-- Cheers, Windows XP MVP Shell / User Jimmy S. http://mvp.support.microsoft.com Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top My advice is donated "AS IS" without warranty; nor do I confer any rights. _________________________________________________________ "hajas" <anonymous@discussions.microsoft.com> wrote in message news:5b4401c40060$4b76bdf0$a101280a@phx.gbl... |I found that exist a downloaded version of the SP1, and | the support of my work have it and will burn a CD to me. | | I'll install and let you know what happens. | | here the readme.txt of the game to you take a look, | and any other tips to make this game works will be great. | | thanks, Freddy. | ====================================================== | | Electronic Arts(R) presents | NEED FOR SPEED(TM) II | | | MANUAL AND REFERENCE CARD | ADDENDUM | | | | WHAT THIS FILE IS | ================ | This file contains information which became available | after the manual and reference card | were printed. If you are experiencing problems not covered | in the Reference Card or in this | README, please contact EA Customer Support (see contact | methods in the Reference Card). | | | | | *********************************************************** | ******************************* | | ADDENDUM | | *********************************************************** | ******************************* | | | SYSTEM REQUIREMENTS | =================== | Some information printed in the reference card is | incorrect. The following is the accurate | system requirement list which matches the label on the box: | | SYSTEM REQUIREMENTS | Operating System: Windows 95 | CPU Type & Speed: 90MHz Pentium Class processor (Intel, | Cyrix 6x86) | Hard Drive Specs: 10 MB free space for game plus space for | save games (additional space | required for DirectX 3.0 installation) | Memory: 16 MB RAM | CD-ROM Speed: 4x CD-ROM drive (600 KB/second transfer rate) | Other Needs: | * DirectX 3.0 (included on game CD) | * Hi Color (65,535 color) capable 1 MB PCI video card | with DirectDraw 3.0 compatible | driver | * Keyboard | * Optional joystick or mouse | * Optional Sound Card with DirectX compatible sound | driver | Supported Input Devices: Any analog joystick, steering | wheel, or game pad supported by | Windows 95 including but not limited to: ThrustMaster | T1 and T2, CH Products Virtual | Pilot and CH pedals, CH Products Force FX, Gravis | GamePad, Microsoft SideWinder game | pad, Extreme Competition Controls | | REQUIRED FOR MULTI-PLAYERS | * Network (2-8 players): Pentium 133 MHz CPU or faster, | IPX compliant network, | 1 CD per network game | * Modem (2 player); 100% Hayes compatible 9600bps or | faster modem; high speed serial | port (16550 UART) | * Serial play (2 player): null modem cable, high speed | serial port (16550 UART) | | RECOMMENDED | * Pentium 166 MHz CPU or faster | * Hard Disk: 70 MB free space for game plus space for save | games (additional space | required for DirectX 3.0 installation) | * Mouse | * Analog joystick, PC game pad, or PC steering wheel | * Sound Blaster 16/32/AWE32 sound card | | | NETWORK PLAY ADDENDUM | ===================== | * In the chat screen, you can clear your chat box | completely by pressing the HOME key on | your keyboard. | | * DirectPlay IPX is not supported by Need For Speed II. To | play a network game, use the | WinSock IPX protocol. | | | | FORCE FEEDBACK SUPPORT | ====================== | Need For Speed II includes support for the Immersion | Corporation "I-Force" force feedback | driver and the CH Products ForceFX joystick. The I-Force | driver is automatically copied to | your Need For Speed II directory during game installation. | Future force-feedback devices | which use the "I-Force" driver should also be supported, | although we have no way of | guaranteeing compatibility with future controllers. | | Ensure your joystick is configured properly under Windows | 95, all joystick cables are | properly attached, and run NFS II. From the main menu, | select OPTIONS, then CONTROLS, and | then FORCE FEEDBACK. A message saying "Auto detecting" | will appear and the game will look | for your force feedback joystick. The message "Device not | found" appears if the joystick is | not detected - double-check your joystick configuration in | Windows 95 is correct and try | again. | | If the joystick is detected, the force-feedback | sensitivity menu will appear. Use your mouse | to select the force level you desire; maximum force is | exerted when the bar is all the way | to the right, and all forces are disabled when the bar is | all the way to the left (select | this level if you want to use your force feedback | controller as a normal analog joystick | without any forces). You should notice some resistance on | the joystick as you change the | effects level. As soon as you begin playing, you should | notice the effects immediately. If | you do not, double-check your settings and effects level. | | | CONTROLLER CONFIGURATION | ======================== | * If you attempt to configure your controller (ie: | joystick, wheel, pedals) in the | CONTROLS setup, it's important that you keep the | joystick or wheel centered and not | depress the pedals; doing so can cause the controller to | perform in a reverse manner. | | Make sure that you have the pedals in the full up | position (off gas) when you select | to map a pedal as a control (ie: ACCELERATE or BRAKE). | If you have the pedal depressed | when you try to map it as either ACCELERATE or BRAKE | (and then release the pedal to map | it), then the pedal will have a reverse effect in | gameplay. (ie: releasing the pedal | with your foot will act as acceleration, while | depressing the pedal will let off the | gas). | | Make sure that you have the steering wheel in the center | position when you select STEER | LEFT in the CONTROLS setup menu and then move the | steering wheel to the left to map it | correctly. If you are holding the steering wheel to the | left when you click on the STEER | LEFT selection, and then release the steering wheel, | this will result in your steering | wheel being mapped backwards in gameplay (ie: Steering | Left with the steering wheel in | gameplay will result in your car steering more to the | right). | | * An ANALOG/DIGITAL toggle option has been added to the | CONTROLS menu. The default setting | is ANALOG. If you have a digital controller, change this | option to DIGITAL. This will | give you better control when driving with a digital | controller. | | * The STEERING SENSITIVITY option has no effect if | steering is mapped to a keyboard or | joystick buttons. | | | THRUSTMASTER T1 AND T2 WHEEL CONFIGURATION | ========================================== | ThrustMaster T1 and T2 users may experience control | problems in the game or front end as a | result of Windows 95 driver problems. This can be resolved | by using a special JOYCAL.EXE | program which is automatically copied to your hard disk | during game installation. To | correct these problems, do the following: | | 1. Install Need For Speed II. | 2. Configure your T1 or T2 using the Windows 95 Joystick | control panel (please refer to | either the Windows 95 documentation or your controller | manual for details). | 3. Using either Windows Explorer or an MS-DOS Prompt | shell, change your current directory | to where you installed NFS II (the default installation | directory is | "Electronic Arts\Need For Speed II"). | 4. If using Windows Explorer, click on the "JOYCAL.EXE" | icon. If using an MS-DOS Prompt, | type "JOYCAL.EXE" and press RETURN. | 5. A simple controller configuration screen will appear, | with two horizontal bars stacked | on top of one another. Move your wheel all the way to | the left and right, and press | your gas and brake pedals down completely one at a | time. The small white blocks in each | horizontal bar should now be centered within the bar | (it is acceptable for them to jitter | a little). | 6. Press a button on your T1 or T2 to exit JOYCAL. | 7. Play NFS II. Any previous problems experienced should | no longer occur. | | NOTE: If you stop using the T1 or T2 (ie: start using a | joystick instead), be sure to delete | the file JOYCAL.CFG from your NFS II root directory. NFS | II looks for this configuration | file at runtime, and if present, uses the controller | configuration information stored in it | instead of the information supplied by Windows 95. | | | | MODEM COM PORT | ============== | Need For Speed II will auto detect your modem's COM port. | However, Need For Speed II may | have difficulty detecting your modem's COM port if you are | using a Plug and Play modem. If | this is the case, you will have an option to manually | select your modem's COM port after you | click 'Dial' or `Answer'. Need For Speed II will remember | this COM port setting until you | exit to Windows 95. You will have to manually enter your | modem's COM port again the next | time you run Need For Speed II. If you are unsure of | which COM port your modem is on, you | can find out this information by following these steps: | | - Left click on the START button, and move your mouse | pointer over the SETTINGS item. | - When a submenu appears, select CONTROL PANEL. | - Double click on `Modems'. | - Select your modem and click `Properties'. | - The modem's COM port will be displayed here | | If you open 'Modems' from the Control Panel and cannot | locate your modem, you need to | install it in Windows 95 first before using it in Need For | Speed II. Contact your modem | manufacturer if you are having difficulty installing your | modem in Windows 95. | | | AUDIO ADDENDUM | ============== | * An INTERACTIVE MUSIC option has been added to the AUDIO | menu which can be toggled ON and | OFF. Turning this option ON allows interactive racing | music to be played during the game | (each track's racing music is temporarily copied to your | hard disk for that race, and | could increase track load times up to 30 seconds); you | will be notified if you have | insufficient hard disk space to turn interactive music | on. Turning this option OFF will | instead use normal non-interactive music played from the | game disc (songs are not copied | to the hard disk, nor are load times increased). This | option is set to OFF by default. | | | | | *********************************************************** | ******************************* | | TROUBLESHOOTING | | *********************************************************** | ******************************* | | | MODEM PROBLEMS | ============== | * Need For Speed II relies upon the modem settings you set | in the Windows 95 Modem control | panel. If you need to adjust your modem's settings, you | will need to do so in the Modem | control panel. Please refer to your Windows 95 manual | for further details on how to | configure a modem's settings using the Modem control | panel. | | * To disable Call Waiting, enter the appropriate code | (usually *70 or 70#) before the | telephone number in the modem phone number list (ie: *70- | 123-4567). In certain instances, | particularly in an office environment, you may need to | enter a "9" before the telephone | number if you must access an outside line (ie: 9,123- | 4567); contact your telephone system | administrator for exact details. | | | NETWORK PLAY PERFORMANCE PROBLEMS | ================================= | The following can help improve performance during network | games: | | * The host system MUST be the fastest system participating | in a network game (see | SYSTEM REQUIREMENTS section above). | | * Performance will improve on systems with additional | memory above the minimum requirement | (ie: total of 24 MB or 32 MB RAM). | | * Turn racing music OFF in the AUDIO submenu (from the | main game menu, select OPTIONS, then | AUDIO). | | | VIDEO & GRAPHICS PROBLEMS | ========================= | * The Diamond Viper Pro 2MB VRAM PCI card is not | explicitly supported by NFS2 using the | 2.14b beta driver from Diamond Multimedia. This was the | most recent driver available at | the time of release; for a newer driver, call your local | Diamond Multimedia customer | support office or check the Diamond Multimedia Web site | at www.diamondmm.com (see your | video card manual for the customer support telephone | number for your country). | | | STUTTERING OR SLUGGISH PERFORMANCE | ================================== | In the event that the game stutters or performs sluggishly | on your system, try the following | suggestions for improving game performance. The benefits | of each will vary upon your | computer's processor type and speed, total memory, etc. | | * Let Windows 95 manage virtual memory: Some systems may | experience a brief pause during | gameplay. This is due to Windows 95 virtual memory | management. Ensure you allow Windows 95 | to manage virtual memory and that your hard disk has at | least 30 MB free space for | Windows 95 swap space. Windows 95 manages virtual memory | by default. To enable automatic | virtual memory management, click on the START button in | the Windows 95 menu bar, select | SETTINGS, then CONTROL PANEL. When the Control Panel | window opens, double click on SYSTEM. | A System Properties control panel will open - select | PERFORMANCE, then VIRTUAL MEMORY. | Ensure that the option "Let Windows manage my virtual | memory settings" is selected. Press | OK, then press OK again. You will need to restart your | system for the change to take effect. | | * Avoid running other programs in the background: We | strongly recommend that you shut down | all other Windows 95 applications before running Need | For Speed II. Applications running | in the background use memory and processing power, and | can cause gameplay to be sluggish | or stutter. | | * Turn off racing music: From the main menu, select | OPTIONS, then AUDIO, and set the racing | music level to the minimum setting - this turns off the | racing music. All music is played | directly off of the game CD, so by turning off the | racing music, the CD will not longer be | accessed to read music thus lightening the load on the | CPU. | | * Disable CD-ROM read-ahead caching: Click on the START | button in the Windows 95 menu bar, | select SETTINGS, and then CONTROL PANEL. Double click on | the SYSTEM control panel. Select | PERFORMANCE, FILE SYSTEM, and then CD-ROM. Change | the "Optimize access pattern for" | option to read "No read-ahead". This will disable CD-ROM | read-ahead caching. Press OK, | then press CLOSE. You will need to restart your system | for the change to take effect. | | | SERIAL LINK PROBLEMS | ==================== | If you are experiencing difficulties establishing a serial | game connection, check to ensure | you are using a null-modem cable, and not a standard | serial cable. Null modem cables are | wired in a manner which allows two computers to talk to | one another. If you discover that | you are using a standard serial cable and not a null-modem | cable, you can obtain an | inexpensive "null modem adapter" from almost any | electronics supply shop which you can | connect to one end of the serial cable; this adapter | serves the same function as a standard | null-modem cable when used with a normal serial cable. | | | SOUND CARDS WITHOUT DIRECTX SUPPORT | =================================== | If you are using a sound card, Need For Speed II requires | that it be supported by DirectX | drivers. If your sound card drivers do not have DirectX | support, you may experience delayed | sound, stuttering, or sound drop out. In addition, you | may experience some difficulties | maneuvering in the menus with your joystick, if it is | attached to the sound card's game | port. If this is the case, you can maneuver in the menus | with your mouse or keyboard. | | | WINDOWS NT | ========== | Need For Speed II was written to operate under Windows 95 | and does not specifically support | Windows NT. If you are attempting to run the game under | Windows NT and have questions | related specifically to Windows NT, please contact | Microsoft directly via the Customer | Support contact methods supplied with your Windows NT | documentation. | | | LEGAL | ===== | NEED FOR SPEED is a trademark of Electronic Arts, Inc. | WINDOWS, WINDOWS 95, | WINDOWS NT, and DIRECTX are trademarks of Microsoft | Corporation. This document is | Copyright 1997 by Electronic Arts, Inc. | | English README Revision 6 |
- Next message: Jason: "Ralli Sport Graphics problem"
- Previous message: Jimmy S.: "Re: Age of Mythology Multiplayer on LAN"
- In reply to: hajas: "Re: older games dont work"
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