Re: VS2005 and VS 6.0



I think MS is is driven by the marketing department.

Everything is "gee whizz, look how easy it is to build an application just by dragging a few icons on to the desktop" (this is especially so in C#). Of course, once the managing director has bought the product and the serfs have to build real applications, it all gets a bit harder.

I don't know, but did MS actually ask any developers what they wanted before they designed VS.NET. People who have been using the product every day for years would have been a rich (and free) source of design criteria. I learnt 40 years ago that the best way to design a system is to first go down to the shop floor and talk to the people who are actually going to use it.

MS really want to force people down the .NET path.

Joseph M. Newcomer wrote:
If they took any feedback, they would not have released 2005 in its current form. As far
as the developers are concerned, it appears to be "screw you, you whiny programmers, we
know what is best for you, and you will like it"
joe
On Tue, 13 Jun 2006 11:43:24 -0400, "CharlesC" <Charles@xxxxxxxxxxxxxx> wrote:


Do you know if Visual Studio 2007 will be any better? Are they taking any
feedback from people who prefer VS6?

Thanks,
Charles.

"Joseph M. Newcomer" <newcomer@xxxxxxxxxxxx> wrote in message
news:b1et82lnidq6ipumdefn95p5l4gsv15bbg@xxxxxxxxxx

This whole problem arose because Microsoft trusted the GUI design to an

incompetent twit

who never, once, in his entire life, actually programmed ANYTHING more

complex than "Hello

world", NEVER studied anything as useful as cognitive psychology, and

undoubtedly thought

the book "GUI Bloopers" was actually a design manual. What I described

above is what is

called "a distant planning horizon", and is indicative of a poor design of

an interface.

Anyone who has more than two functioning neurons and once read anything on

cognitive

psychology (e.g., "The Design of Everyday Things" by Donald Norman or

"Human Information

Processing" by Norman and Lindsay, "Human Problem Solving" by Newell and

Simon) would know

that such a design works directly against human operative models. The

result of allowing

children with huge egos to design tools intended for adults who actually

have REAL WORK to

do becomes sadly obvious in the VS.NET/2005 series.

When I say the IDE design of VS.NET/2005 sucks, I actually have an entire

mature science

behind me, with a theory that says that the design sucks. It isn't just

my opinion. A

discipline called "protocol analysis" is used to study how human beings

formulate

solutions to problems, and I've used it to show that VS.NET is

poorly-designed compared to

VS6. A comparison of the two products using protocol analysis, done by a

class of, say,

college undergraduates, halfway through "introduction to cognitive

psychology", using

experienced MFC programmers as test subjects (including those who are

experts at VS6 and

those who never saw it but started with VS.NET) would demonstrate

conclusively that VS.NET

sucks.
joe

Joseph M. Newcomer [MVP]
email: newcomer@xxxxxxxxxxxx
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm
.



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