Re: VS2005 and VS 6.0
- From: Ian Semmel <isemmelNOJUNK@xxxxxxxxxxxxxxxxxxxxxxx>
- Date: Wed, 14 Jun 2006 06:35:16 +1000
I think MS is is driven by the marketing department.
Everything is "gee whizz, look how easy it is to build an application just by dragging a few icons on to the desktop" (this is especially so in C#). Of course, once the managing director has bought the product and the serfs have to build real applications, it all gets a bit harder.
I don't know, but did MS actually ask any developers what they wanted before they designed VS.NET. People who have been using the product every day for years would have been a rich (and free) source of design criteria. I learnt 40 years ago that the best way to design a system is to first go down to the shop floor and talk to the people who are actually going to use it.
MS really want to force people down the .NET path.
Joseph M. Newcomer wrote:
If they took any feedback, they would not have released 2005 in its current form. As far.
as the developers are concerned, it appears to be "screw you, you whiny programmers, we
know what is best for you, and you will like it"
joe
On Tue, 13 Jun 2006 11:43:24 -0400, "CharlesC" <Charles@xxxxxxxxxxxxxx> wrote:
Do you know if Visual Studio 2007 will be any better? Are they taking anyJoseph M. Newcomer [MVP]
feedback from people who prefer VS6?
Thanks,
Charles.
"Joseph M. Newcomer" <newcomer@xxxxxxxxxxxx> wrote in message
news:b1et82lnidq6ipumdefn95p5l4gsv15bbg@xxxxxxxxxx
This whole problem arose because Microsoft trusted the GUI design to an
incompetent twit
who never, once, in his entire life, actually programmed ANYTHING more
complex than "Hello
world", NEVER studied anything as useful as cognitive psychology, and
undoubtedly thought
the book "GUI Bloopers" was actually a design manual. What I described
above is what is
called "a distant planning horizon", and is indicative of a poor design of
an interface.
Anyone who has more than two functioning neurons and once read anything on
cognitive
psychology (e.g., "The Design of Everyday Things" by Donald Norman or
"Human Information
Processing" by Norman and Lindsay, "Human Problem Solving" by Newell and
Simon) would know
that such a design works directly against human operative models. The
result of allowing
children with huge egos to design tools intended for adults who actually
have REAL WORK to
do becomes sadly obvious in the VS.NET/2005 series.
When I say the IDE design of VS.NET/2005 sucks, I actually have an entire
mature science
behind me, with a theory that says that the design sucks. It isn't just
my opinion. A
discipline called "protocol analysis" is used to study how human beings
formulate
solutions to problems, and I've used it to show that VS.NET is
poorly-designed compared to
VS6. A comparison of the two products using protocol analysis, done by a
class of, say,
college undergraduates, halfway through "introduction to cognitive
psychology", using
experienced MFC programmers as test subjects (including those who are
experts at VS6 and
those who never saw it but started with VS.NET) would demonstrate
conclusively that VS.NET
sucks.
joe
email: newcomer@xxxxxxxxxxxx
Web: http://www.flounder.com
MVP Tips: http://www.flounder.com/mvp_tips.htm
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