Re: dumb newbie question re unicode




Platform is win32. I think you have conceptual issues.

So let me explain:-
1) when you click add, you get that popup with a edit box for the
Configuration:
2) Enter any name you would like to over there for example Unicode - Debug
for readability
reasons. Choose Copy settings from: "..... Debug"
click ok
3) Repeat step 2 now instead of Debug use Release equivalents.

4) Now you do Build->set active configuration. Now choose the Unicode
Debug.
5) Goto Properties->settings. click the c++ tab.
Now in the preprocessor definitions add these UNICODE,_UNICODE to the end of
the list.

6) Repeat steps (4) and (5), now use the release equivalents for completing
the UNICODE- Release settings.

--
Vipin Aravind
Microsoft - MVP

"rajas" <rajas@xxxxxxx> wrote in message
news:mLazf.14031$V.11866@xxxxxxxxxxxxx
> Thank you, I have VC 6.
>
> When I went to Build I saw the Win32 Debug and Release. When I clicked on
> the Add button I saw the platform as Win32. Do I add here - I was
> expecting
> to see platform Win32 Unicode, hence my question. Do I just call it Win32
> Unicode (I guess then I could name it anything?).
>
> rajas
>
> "Vipin" <Vipin@xxxxxxxxxx> wrote in message
> news:ekzsnB5GGHA.608@xxxxxxxxxxxxxxxxxxxxxxx
>> Here are the steps from the beginning to end for vs .net 2003
>> 1) goto Project -> Properties
>> 2) Click the configuration manager button
>> 3) Active solution Configuration: Choose <New> and add one.
>> 4) Go to Properties->general->Character set, you can change it.
>>
>> For vc++6 use this:-
>>
>> 1) Build ->Configuration
>> 2) Click Add and you can add a configuration
>> 3) Build->SetActive Configuration-> Choose the newly added configuration
>> 4) Project->settings, go to c++ tab
>> 5) In the preprocessor definitions add UNICODE,_UNICODE
>>
>>
>> --
>> Vipin Aravind
>> Microsoft - MVP
>>
>>
>> "rajas" <rajas@xxxxxxx> wrote in message
>> news:Ev9zf.14025$V.8066@xxxxxxxxxxxxx
>> > Hi,
>> >
>> > I am using MSVC 6. I want to compile my project with and without
>> > Unicode -
>> > how do I change the project settings so that I can see Unicode Debug
>> > and
>> > Unicode Release?. I read somewhere that I need to use the Setup again
> and
>> > Add features to support Unicode & I did that. But I still only see
>> > Win32
>> > as
>> > the platform - no Unicode.
>> >
>> > Thanks
>> >
>> >
>>
>>
>
>


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