Re: Losing UDP packets with MFC Sockets
- From: "AliR" <AliR@xxxxxxxxxxxxxxxx>
- Date: Thu, 14 Apr 2005 15:02:09 GMT
This might have to do with the way you are handeling your message retrieval
from the receive buffer, are you handeling receiving multiple message in a
single read?
AliR.
"Vicent Soler" <VicentSoler@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:3AAE5247-76AB-43A3-912A-61177FAA3A49@xxxxxxxxxxxxxxxx
> Responses below....
>
> "Michael K. O'Neill" wrote:
>
> > Please give us some more information about your UDP usage (e.g., packet
> > size, frequency etc). IIRC, CPU load is not the main culprit in UDP
packet
> > loss; rather, it's network load.
>
>
> The UDP packet size is variable but usually it can be around 50-300 bytes.
> The frequency is also difficult to calculate because the UDP Server send
> messages using event triggers. As far as we could understand, the main
> problem is when the UDP Client is using lot of CPT time. Then it seems
that
> the input buffer is being overload and packets are being discarded.
>
>
> > The usual way to reduce UDP packet loss is to favor smaller and more
> > frequent packets over larger and infrequent packets. It is often said
that
> > packets around the size of the MTU are best. Also, reduce the send
buffer
> > size and increase the receive buffer size.
> >
> > Mike
> >
> >
> > "Vicent Soler" <VicentSoler@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
> > news:9758AB39-50C0-4750-8F48-2F5399232EEA@xxxxxxxxxxxxxxxx
> > > Hi all,
> > >
> > > We are developing a tool which uses UDP packets to receive data from a
UDP
> > > Server. The problem we have found is that some UDP packets are being
lost
> > > when the PC's CPU is near 100% and we think that this problem is
related
> > to
> > > the Window's input buffer.
> > >
> > > Any suggestion to solve this problem!! Is there any way to change the
> > input
> > > buffer size of the socket and store the received packet while the PC
is
> > > processing other data? Should we use threads to extract data from
sockets?
> > >
> > > We are really worried about this problem because we can not lose so
much
> > > packets as we do.
> > >
> > > Using more than one port, cuould solve the problem?
> > >
> > > Thanks in advance,
> > >
> > > Vicent
> >
> >
> >
.
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