Re: class wizard / conditional compilation
From: Ajay Kalra (ajaykalra_at_yahoo.com)
Date: 01/10/05
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Date: 10 Jan 2005 13:36:59 -0800
#include "Winawsvr.h" //
Of course you need the above line if you want to access types in that
file or other files included in above file.
You need *.cpp in you *project* if you want to compile the code in that
file. These two are different things. You are confusing project and
class browser. You will add .cpp files to the project. If you dont add
these to the project, these will not get compiled. If you want to
compile the files, you must add these to the project.
The problem I addressed was different; it simply showed how to access
various versions of one file(same name) in your project. You still need
this.
-----------
Ajay Kalra
ajaykalra@yahoo.com
Lisa Pearlson wrote:
> I am using VS6 and I have included the directories.
> Under Project Settings, I choose the C/C++ tab and under category
> "Preprocessor" I can enter "Additional include directories:" .. this
> automatically includes the /I in the compiler params.
>
> But this isn't working at all.
>
> My directory structure is like this:
>
> <project directory>\<main files>
> <project directory>\pca\9.2\awrem32.cpp/h
> <project directory>\pca\10.5\awrem32.cpp/h
>
> I need awrem32.cpp/h for some function calls in MainFrm.cpp
> So
>
> MainFrm.cpp:
>
> #include "stdafx.h"
> #include "HTMap.h"
> #include "MainFrm.h"
> #include <Atlbase.h> //CRegKey
>
> #include "Winawsvr.h" // <--- this must be included
>
> If I don't include the line above, I get a bunch of undelcared
identifier
> errors since those are defined in the awrem32.h file.
> When I include "awrem32.h", without telling inside the project
settings
> where this file can be found (additional include directories), I get
not
> found error, but when I do add these settings per configuration, it
seems to
> work, but fails at linking stage.
>
> The issue is still, do I or do I not add "awrem32.h" and .cpp files
to the
> class browser or not. I wish I could include it per project setting..
in
> other words, I can include different files for different project
settings.
> Without that, it just doesn't seem to link, because it doesn't
compile,
> because it isn't known by the class wizard.
> So I get link errors.
>
> So I do believe I must do my
>
> #include "awrem32.h"
>
> But since that file is not in the root of the project directory but
in a sub
> directory, I tell each project settings where to look for that file..
but to
> actually get it to compile, and link, it needs to show up in the
class
> wizard. ;-(
> I can't get this to work.. should be so simple.
>
> Lisa
>
> "Ajay Kalra" <ajaykalra@yahoo.com> wrote in message
> news:1105388740.033016.93970@f14g2000cwb.googlegroups.com...
> > Include path is the /I option. You can specify the include paths
for
> > each project under properties of the project. In VS7, You can get
to
> > properties by right clicking on the project and clicking
properties..
> > It is under Properties::C/C++::General. It appears on top as
Additional
> > Include Directories. Do this for all the configurations. Also
remember
> > to take of the hard coded path from your file.
> >
> > --------------
> > Ajay Kalra
> > ajaykalra@yahoo.com
> >
> > Lisa Pearlson wrote:
> > > Thanks, that's what I did.. I just can't find the place to add
the
> > > additional include paths.
> > > Anyway, does this mean I should not have to import the file into
> > class
> > > wizard? (and so it does not show up in the class browser in the
left)
> > ?
> > >
> > > Lisa
> > >
> > > "Ajay Kalra" <ajaykalra@yahoo.com> wrote in message
> > > news:1105382934.908509.158340@c13g2000cwb.googlegroups.com...
> > > > Since file name is same for all configurations, you could
simply
> > change
> > > > the Include path for each of the configurations. Remove the
> > hardcoded
> > > > path from the file and put that path as an include path. Create
6
> > > > configurations (debug/release) and define include path for each
> > > > (debug/release will have the same path).
> > > >
> > > > -------
> > > > Ajay Kalra
> > > > ajaykalra@yahoo.com
> > > >
> > > >
> > > > Lisa Pearlson wrote:
> > > > > Hi,
> > > > >
> > > > > I need something like this:
> > > > >
> > > > > #if defined(_PCA92_)
> > > > > #include "pca\\9.2\\Winawsvr.h"
> > > > > #elif defined(_PCA105_)
> > > > > #include "pca\\10.5\\Winawsvr.h"
> > > > > #elif defined(_PCA115_)
> > > > > #include "pca\\11.5\\Winawsvr.h"
> > > > > #endif
> > > > >
> > > > > The defines I control by setting up different release mode
files,
> > > > just like
> > > > > with Debug and Release versions, eg:
> > > > > . Release - PCA92
> > > > > . Release - PCA105
> > > > > . Release - PCA115
> > > > >
> > > > > I can then select this from the drop down menu to compile the
> > right
> > > > version.
> > > > >
> > > > > However, the files can not be compiled unless they are
imported
> > into
> > > > the
> > > > > class wizard.
> > > > > Since the file names are all the same, and all class
definitions
> > > > inside of
> > > > > them, I can not include these 3 versions of files into the
class
> > > > wizard
> > > > > simultaneously.
> > > > >
> > > > > I do not want to rename the files if possible, and do not
want to
> > > > include
> > > > > all 3 files in 1 manually and seperate them with the #ifdef
> > > > statements,
> > > > > because these external files may change and I don't want to
do
> > any
> > > > manual
> > > > > stuff with them, only replace the files or add new versions.
> > > > >
> > > > > Can this be done?
> > > > >
> > > > > Lisa
> > > >
> >
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