Re: confused about global namespace and scope
From: Jonathan Wood (jwood_at_softcircuits.com)
Date: 06/19/04
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Date: Sat, 19 Jun 2004 15:37:47 -0600
You have control over your "file structure" in VC++ as well. It's just that
you are using Wizards to create a number of files for you. Files created
automatically are done a certain way, but you can certainly change them if
you want.
If you want a separate header for your global variables, you are free to
create one. Personally, I avoid too many global variables in a C++ app. Not
very OOP you understand.
Again, Windows works a certain way and you are free to do everything from
scratch if you prefer. However, you will save a lot of time if you have the
VC Wizards do them for you. But you are comparing apples and oranges. You
are comparing a UNIX project that you write from scratch with a Windows
project that is created by wizards to utilize a large application framework.
Perhaps you should code a couple of Windows apps from scratch to see what is
going on under the hood. Windows applications use WinMain instead of main.
-- Jonathan Wood SoftCircuits http://www.softcircuits.com Available for consulting: http://www.softcircuits.com/jwood/resume.htm "Tony B" <TonyB@discussions.microsoft.com> wrote in message news:7C8AAC08-6529-46C3-8D7E-26755C7740B0@microsoft.com... > Well in UINX I had total control over my file structure and could put anything where I wanted. Well within reason.. I usually am a bit more modular and would have a separate header for all my global variables and include them just before the main function. But I am not sure this would work in VC++ mainly because I am not really sure how the flow for how it sets things up. In UNIX I would do all that from scratch and know how the flow went, though I have never coded any really big programs. I can do all the little "exercises" without much problem it is just when I go off on a tangent and try to be creative I have issues because I guess I really don't truly understand how Microsoft's default classes/library's interact. Part of the problem is I haven't really coded in many years and want to get back into the game. I have taken a couple classes and all they do is repeat all the standard examples MS does( or they are real close). When I show the teacher an example of something I would like to try and do the standard comment is "Well I have never tried to do that so I am not sure how it would work." What I really need to do is find someone who knows the in's and out' s and hang with them for a couple hours and ask all those really stupid question's then I will get a clue and move on. I use to be fairly good at this... Guess I am a bit old school and all the automated "helping" it doing nothing but giving me a headache. > > "Jonathan Wood" wrote: > > > This has nothing to do with UNIX or VC++. These are standard C++ issues. > > > > You can declare it in any source file. If you declare it in a header file, > > then the variable will be declared repeatedly for each source file that > > includes that header file. You could also add an entry in a header file that > > references but does not declare that variable. Loopup extern. > > > > Again, this has absolutely nothing to do with UNIX or VC++. How did you do > > it in UNIX? > > > > -- > > Jonathan Wood > > SoftCircuits > > http://www.softcircuits.com > > Available for consulting: http://www.softcircuits.com/jwood/resume.htm > > > > "Tony B" <Tony B@discussions.microsoft.com> wrote in message > > news:17CC0BFE-0807-4883-A738-B1B71716EB84@microsoft.com... > > > I didn't have problems with this in UNIX but VC++ is a different matter. > > Where do I declare a global variable like long A = 0; I would have thought > > stdafx. But regardless of where I have declared the variable both classes > > that I call it from do not see it as being part of the "normal" namespace. > > I have also tried declaring a namespace but getting access to it hasn't work > > as well. So I guess my question is how do you get outside "int main()" to > > make your global declarations in VC++? The help files are clear on how to > > use it just not where to put it in the scheme of things. > > > > > > > > >
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