Re: MSDN volatile sample




"George" <George@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:4DBDB34F-8AED-4531-9AF4-581B1DD77843@xxxxxxxxxxxxxxxx
Thanks for your clarification, Alexander!


I have got your idea. You know so many points about how thread switches
internally, what materials are you referring? :-)

Just the documentation you saw. The Sleep(0) transitions a thread from
"running" to "ready". No thread can ever run when a higher priority thread
is "ready". Hence lower priority threads will be starved by a tight
Sleep(0) loop.

A tight Sleep(50) loop is preferable in every way -- it doesn't use all
available CPU so lower priority threads are not starved and CPU/bus
power-saving modes may operate. However, a kernel-mediated
(Msg)WaitFor(Single|Multiple)Object(s)(Ex) will be more efficient any time
the wait is substantial. This is why the critical section functions
implement a spinloop on multiprocessors -- burning some CPU cycles on a
gamble that the wait will complete quickly, where the payoff is avoiding the
expensive kernel-mode wait. When the wait is longer, the critical section
changes to a highly-efficient kernel-mediated wait.



regards,
George

"Alexander Grigoriev" wrote:

Sleep(0) will cause a thread dispatcher to run immediately. It will
select a
ready thread of highest priority and switch to it. If the only thread of
highest priority ready to run is the one that called Sleep(0), it will
get
CPU again. Any threads of lower priority will be starved.

"George" <George@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:82736D9F-8E72-48EF-A126-AC324FF17524@xxxxxxxxxxxxxxxx
Hi Alexander,


Seems what you mentioned is conflicting with MSDN points. :-)

http://msdn2.microsoft.com/en-us/library/ms686298.aspx

If you specify 0 milliseconds, the thread will relinquish the remainder
of
its time slice but remain ready. Note that a ready thread is not
guaranteed
to run immediately.

MSDN's point is no matter the priority of threads, current thread will
relinquish its remaining running time, but your points are the priority
of
threads matters. :-)


regards,
George

"Alexander Grigoriev" wrote:

A thread running in a tight loop with Sleep(0) will consume all
remaining
CPU time, AND won't let lower priority background threads to run. It
won't
starve other threads of the same priority, though.

"George" <George@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:4FB8F7B7-4452-435C-81AE-6267ED829E4C@xxxxxxxxxxxxxxxx
Thanks Alexander,


You mean Sleep(0) will consume 100% CPU time? I can not believe it
because
in MSDN, it is mentioned that Sleep(0) will let current thread *If
you
specify 0 milliseconds, the thread will relinquish the remainder of
its
time
slice but remain ready*. I assume it means the current thread will
contribute
its remaining running time to other ready status thread.

http://msdn2.microsoft.com/en-us/library/ms686298(VS.85).aspx

Do you have a test program which proves Sleep(0) will still occupy
100%
CPU
time?


regards,
George

"Alexander Grigoriev" wrote:

Sleep(0) is causing kernel trip anyway (lots of them in the usual
case,
since it's called in a loop), compared to only 2 for WFSO/SetEvent
pair.
And
this loop doesn't allow to stop processor clock to reduce CPU
power.
When
I
see an application comsuming 100%, that gives me doubts about its
general
quality, and I get rid of it.

"Alex Blekhman" <tkfx.REMOVE@xxxxxxxxx> wrote in message
news:uFdF0$WSIHA.3940@xxxxxxxxxxxxxxxxxxxxxxx
"Alexander Grigoriev" wrote:
Anyway, the sample illustrates very poor synchronization
practice
which
should not be followed. Proper signalling using events makes
volatile
qualifier unnecessary.

There is nothing wrong with this technique if it used correctly.
Synchronization with events or other kernel objects brings the
high
price
of user space to kernel space trip. It is not uncommon that you
need
to
synchronize within single process only. In these cases volatile
variables
may provide adequate solution.

Alex












.



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