Re: How insert asm code in visual studio.net compilers
From: Phil Frisbie, Jr. (phil_at_hawksoft.com)
Date: 04/08/04
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Date: Thu, 08 Apr 2004 13:31:03 -0700
JuanK wrote:
> Every yours had been reasons..
> but i want do that, i wnt not use any existing drver ..
> really i can do that, and i know the complexity of this case.
>
> Simply i choose the hard side this time ,
> its only for think about the complexity of the program aplication since low level programming.
> The performance and other aspect is not important this time.. the only importan for me ys thionk and understood
> the bases of the advanced graphics API creation.
>
> Do it in a dos compiler its not a rigth choose because i wanna do my own API for use in windows systems.
>
> Supose that i am creating my own API called direct_juank and i not use directX because they will be redundant create an Graph API usin another Graph API...
>
> This theme is complicated, simply i not want use another API i wnna create my own API, performance and other itmes really is not important at this time.
OK, then look at the source code to tinytcp, http://www.gaffer.org/tinyptc/ .
That code shows how you can use the GDI APIs directly in a window. That is as
low as you can get inside Windows, so I suggest you check it out.
Remember, Windows programming is all about hiding the hardware from your program
by using APIs...
-- Phil Frisbie, Jr. Hawk Software http://www.hawksoft.com
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