Re: Rapid gfx display Qs




"Jim Mack" <jmack@xxxxxxxxxxxxxxx> wrote

To get a baseline, I timed just getting (LoadPicture) random 1280x720
BMP files into a picture box with autoredraw off. The average load
time was about 65ms, with almost no variation -- 63-67ms was the
range.

You might convert them to DIB files and compare that. I am thinking
the quickest route using the API would be to use files that contained only
DIB data so that you could load a file into an array and use SetDIBitsToDevice
to send the data to the display. I would think that'd reduce the operation to
its bare minimum; load a file into memory, and transfer that data to the display....

(just a thought)
LFS


.



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