Re: full screen
- From: "Scott Seligman" <seligman@xxxxxxxxxxx>
- Date: 11 Dec 2007 17:59:01 -0800
"Lisa Pearlson" <no@xxxxxxxx> wrote:
Thanks Scott, so there's no API to 'claim full screen until aplication
exits' ?
Not that I've ever seen or heard of. Such an API would strike me as a
security risk since one of the things that can steal focus is the "enter
password" dialog to unlock a device, but that's just me.
How do video games do this?
I've never seen a game that does that. Some will grab all keys, but
I've never run across a game that was such a bad citizen as to not
allow other apps to grab focus when they wanted it. I'd imagine a game
designed for a phone that didn't allow phone calls wouldn't be too
popular.
How about DirectX (DirectDraw) APIs?
And only way to catching send/end keys is GxOpenInput?
Windows Mobile doesn't support DirectInput, so the only way is to use
GxOpenInpu().
--
--------- Scott Seligman <scott at <firstname> and michelle dot net> ---------
Bodily exercise, when compulsory, does no harm to the body; but
knowledge which is acquired under compulsion obtains no hold on the
mind. -- The Republic by Plato
.
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