Re: eVC++ 4.0 SP4, Cannot build anything. Please help



I just completely removed eVC and VS, then installed eVC again. Same error.
The resources compile if I include the folder in the resources tab. What
folder do I need to add, and how do I add it to get past this next error?

Thanks to everyone for the continuing help.

"Jonathan King" wrote:

I cannot compile because then I get another error because
'emulatorDbg/HelloWorld.pch' does not exist. I'm guessing that that file is
dependent on the resources. I exported the makefile, but I really don't know
what to look for.

Something interesting, if I copy everything from the correct include folder
into my project directory OR (what you suggested) just add the directory to
the settings, I get past one hurdle. It successfully compiles the resources,
and I am now able to expand the resources in the workspace viewer. Now, the
build stops here:
Compiling resources...
Compiling...
StdAfx.cpp
Compiling...
HelloWorld.cpp
C:\Documents and Settings\Paul King\My
Documents\Dev\proj\HelloWorld\HelloWorld.cpp(7) : fatal error C1083: Cannot
open include file: 'aygshell.h': No such file or directory
Error executing cl.exe

It looks like it just won't look in the directories that it is supposed to.
I installed eVC on my other computer, and it works fine. I need eVC on this
computer though, because the other is extremely slowww. I'm wondering if it
is due to a bad install. I had Visual Studio 2005 developer preview 2
installed. Could that have affected it? I just got rid of it, and I am about
to reinstall eVC.

"r_z_aret@xxxxxxxxxxxx" wrote:

On Mon, 3 Apr 2006 14:59:03 -0700, Jonathan King
<JonathanKing@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote:

I am creating a new Pocket PC 2003 application, building for WCE ARMV4 and
WCE emulator. The I select typical hellow world application or a simple
WinCE application. Either one gives me the same error. I just tried with a
smartphone project same thing.

I just went to "Tools->Options->Directories". Under the Pocket PC 2003
platform, there are three entries:
C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\emulator
C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\mfc\include
C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\atl\include
Winver.h is in the first directory, so why wont it open? If I move winver.h
to the project directory, then I get another error that it cannot find
aygshell.h. If I copy that to the project folder, I get another error, and on
and on. It really does sound like an include problem, but the directory is
there.

I have wasted a lot of time moving header files around, so I
recommend not doing it. It tends to snowball (trigger several new
error messages for each one suppressed).

I see a copy of winver in each of the CPU-specific "include" folders
(include\armv4, include\emulator). The list you see in
Tools->Options->Directories should depend on platform and CPU. In
particular, you should see only emulator folders for the emulator list
and only ARMV4 folders for the ARMV4 list. (This paragraph is
_definitely_ not as clear as I would like, but each of several
attempts I made to clarify were even muddier.)

I've never quite understood the difference between "" and <> in
references to header (include) files. Does "" mean look _only_ in
current (caller's) folder, or first in current and then in "system"?
Does <> mean look only in "system"?


Another thing, if in the workspace viewer, I click the resources tab and try
to expand the resources folder, I get the same thing. Error RC1015 cannot
open winver.h. What is wrong?

I'm not so surprised that the resource compiler and resource editor
suffer from the same problem.

What happens if you try to compile just a source (c or cpp) file? If
that works, then the problem is somewhat limited to resources.

At least for diagnostics, you might want to try adding the appropriate
"CPU folder" (see above) to the "Additional resource include
directories" in Project->Settings->Resources. You should add only one
folder for each target (CPU/platform).



"Kerstin Pirrung" wrote:

Hi!

Basically it looks like your "Include Directories" list is incomplete. One
of the drawbacks of eVC is that it does not set those lists all that
intelligently (one of the drawbacks of VS 2005 is that it won't tell me
voluntarily how and why it set said lists) - so just try and check "Tools->
Options->Directories" as well as yur INCLUDEDIRS.

Greetings,

Kerstin

=?Utf-8?B?Sm9uYXRoYW4gS2luZw==?=
<JonathanKing@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in
news:A613317B-4252-4B77-8A62-9B5E59B866AB@xxxxxxxxxxxxx:

Ok, a google search pulls up nothing. Basically, I just installed
eVC++ 4.0, the PPC 2003 sdk, and SP4. Cannot get anything to build. If
I create a new PPC 2003 simple CE app or hello world app then attempt
to build, it will not work. I get the following error:

Compiling resources...
C:\Documents and Settings\Paul King\My
Documents\Dev\HelloWorld\newres.h(32)
: fatal error RC1015: cannot open include file 'winver.h'.
Error executing rc.exe.

A google search pulls up many people asking this question, but no
solutions. Can somebody please help?



-----------------------------------------
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Robert E. Zaret, eMVP
PenFact, Inc.
20 Park Plaza, Suite 478
Boston, MA 02116
www.penfact.com

.



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