Re: Windows Media Server Multicasting
From: Jim (shija03_at_hotmail.com)
Date: 09/28/04
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Date: 28 Sep 2004 15:45:29 -0700
Hi Neil
You sure have tought me a lesson - catching me because I posted the
same message twice. I hope you understand that when someone posts an
answer such as: "Do a search on Google and read up" it pretty much
tells me ... Nothing that I didn't know or do before.
My question is quite simple: Show communication the protocol
message exchange sequence that takes place during MULTICASTING from
beginning to end on a Microsoft Media Server at video and audio
streaming time (including the initilization of the client - windows
media player), and not the definition of MULTICASTING which is what I
think you gave me. I understand you are very good at Media matter and
I am thankful for your answer, but the reason why I am asking this
question is because GOOGLE is not always the answer (I am sure you
already know this). Please, don't take this the wrong way - perhaps
if you could point me out to the right URL rather than just a search
it would help me much more.
Regards,
Jim.
MY PREVIOUS POSTING:
"
Hello,
I am trying to write a player which can accept play not just UNICAST
but
also subscribe to MULTICAST. The problem that I am having, is that I
don't
know how the protocol to engage to multicast is initiated and whatelse
takes places from the beginning to end. Can somebody help me
understand
what and how should I write the application to subscribe to multicast.
Thank you,
Roman
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Message 2 in thread
From: Neil Smith [MVP Digital Media] (neil@nospam.com)
Subject: Re: Multicast Media Player
View this article only
Newsgroups: microsoft.public.windowsmedia.sdk
Date: 2004-09-25 04:30:58 PST
I don't know ;-) But probably if you read some of the links in this
search, they seem to offer excellent background information :
http://www.google.com/search?hl=en&ie=UTF-8&q=writing+applications+for+mbone+multicast
Cheers - Neil
On Sat, 25 Sep 2004 05:07:03 GMT, Roman Mon <RMon@netmon.net> wrote:
>Hello,
>
> I am trying to write a player which can accept play not just UNICAST but
>also subscribe to MULTICAST. The problem that I am having, is that I
don't
>know how the protocol to engage to multicast is initiated and
whatelse
>takes places from the beginning to end. Can somebody help me
understand
>what and how should I write the application to subscribe to
multicast.
>
> Thank you,
>
> Roman
Post a follow-up to this message
"
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