[News] Xbox team joins Virtual PC development

Tech-Archive recommends: Repair Windows Errors & Optimize Windows Performance

From: Helpful Harry (helpful_harry_at_nom.de.plume.com)
Date: 09/22/04


Date: Wed, 22 Sep 2004 18:23:51 +1200


>From AppleInsider.com ...

    Xbox team joins Virtual PC development
    --------------------------------------
    Microsoft's Xbox team has been assigned to the development
    of Virtual PC's native graphics card support, sources tell
    AppleInsider.

    Feeling pressure from both Apple and G5 customers,
    Microsoft this summer cut several key enhancements from
    its Virtual PC 7.0 Windows emulation software in order to
    deliver a G5 compatible solution without further delays.

    One of the features reportedly shelved until a future
    release was native graphics card support. But precisely
    what is delaying this feature remains a mystery to even
    some members of the Virtual PC team, as they are not the
    ones responsible for the implementation.

    According to sources, Virtual PC's native graphics card
    support is being handled exclusively by Microsoft's Xbox
    team. Though not expected for several months, the feature
    will reportedly demand a graphics card that meets the
    same level of graphics sophistication required for
    Apple's Core Image and Video technology.

    For Macintosh systems that sport a compatible ATI
    graphics card, future versions of Virtual PC will emulate
    an original Radeon with up to 32MB of virtual video
    memory. Likewise, for Macs equipped with a compliant
    Nvidia graphics card, sources said that the emulated
    chipset will be a Geforce 3 with up to 32MB of virtual
    video memory.

    The performance and speed of Virtual PC's emulated
    graphics will depend on the speed of the host machine's
    graphics and the number of available processors, sources
    added.

    In February, Microsoft released the Software Development
    Kit (SDK) for its forthcoming Xbox 2 video game console.
    Since the Xbox 2 will utilize IBM processors similar to
    the ones used in today's Macintosh systems, the SDK was
    seeded to developers on dual Apple Power Mac G5 systems
    running a custom Windows NT Kernel.

Helpful Harry
Hopefully helping harassed humans happily handle handiwork hardships ;o)



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