Re: The way for a 3D game to retrieve the position of mouse?

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Hi Sonic,

You should also post this question to the DirectX newsgroups
on this server if you haven't already. :-)

--
Cheers, *Windows_XP_MVP_Shell/User*
Jimmy S. http://mvp.support.microsoft.com

Visit my MSN Games and Windows Gaming Help Site: www.msce.mvps.org
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Sonic Wrote:
=================
| Are there some special way we seldom use for the 3D games to retrieve
| the position of the mouse? I know the Underground1 use the DirectInput8
| to retrieve the data of mouse and keyboard(GetDeviceData() for the
| keyboard,and GetDeviceState() for the mouse) , the Underground2 use the
| the DirectInput8 to retrieve the data of keyboard and the click of
| mouse (GetDeviceData() for the keyboard,and GetDeviceState() for the
| mouse) .But what is the way the Underground2 used to retrieve the
| mouse's position?


.



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