Re: System.Drawing.Bitmap to java.awt.Image?
From: alex (alex_at_discussions.microsoft.com)
Date: 01/10/05
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Date: Mon, 10 Jan 2005 14:01:02 -0800
Thanks. The suppUI lib does include java.awt.BufferedImage, so your
suggestion could work.
ps. Posts 1 & 2 are both mine -- I answered my own question, but am always
open to better suggestions.
"George Birbilis [MVP J#] [9880]" wrote:
> if supplemental UI library implements "BufferedImage" you could create one
> in memory, use appropriate method to get a graphics object from it and then
> draw your stuff on that graphics object somehow - just a thought (alex has
> suggested some better way I think)
>
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