Re: Write class/struct object to file
- From: stcheng@xxxxxxxxxxxxxxxxxxxx (Steven Cheng[MSFT])
- Date: Mon, 28 Jan 2008 03:13:50 GMT
Thanks for Sam's input.
Hi Ashutosh,
In .net framework, the code can not directly access memory which is totally
different from c/c++. That means you can not write out class/struct objects
into memory/file through their point/address. If you want to persist some
class objects into memory or file(in binary format), you can use the Binary
Serialization feature as Sam suggested.
To do binary serialziation on class, you need to first make the certain
class serializable and then use Binary Serializer to serialize the
instances of those classes. You can serialize them into memoryStream or
fileStream.
Here are some articles introducing .net binary serialization:
#Binary Serialization
http://msdn2.microsoft.com/en-us/library/72hyey7b(VS.71).aspx
#Run-time Serialization
http://msdn.microsoft.com/msdnmag/issues/02/04/net/
Sincerely,
Steven Cheng
Microsoft MSDN Online Support Lead
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--------------------
From: Samuel R. Neff <samuelneff@xxxxxxxxxx>of
Subject: Re: Write class/struct object to file
Date: Fri, 25 Jan 2008 17:20:54 -0500
Are you trying to match a format used by another application or simply
store a class/struct as binary data? If the latter, then
BinaryFormatter to Serialize/Deserialize the object to/form the
stream.
HTH,
Sam
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On Sat, 19 Jan 2008 02:29:29 +0530, "Ashutosh"
<smbs_user@xxxxxxxxxxxxxxxx> wrote:
Hi,
How can I create a fixed size class or structure which consist of members
classany types and strings of fixed (specified) sizes. I need to write the
array/stringobject by using a BinaryStream....
I need to keep the code fully managed. I tried to declare the
useof fixed size, but the compiler says to make to code unmanaged/unsafe or
Marshal attributes. I know how to use those attributes, but as far as I
think they doesn't make sense here...
Actually I am looking for something similar to this in C++
---------------------------------------------------------
CFile f;
f.Open(....);
struct someStruct s1;
f.Write((char*)&s1,sizeof(s1));
---------------------------------------------------------
Any ideas how I can achieve the same in C# with minimal effort?
Regards,
Ashutosh
.
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