Re: Graphics ... almost working ... missing one line?
- From: "Peter Webb" <webbfamily@xxxxxxxxxxxxxxxxxxxxxxxxx>
- Date: Sun, 9 Dec 2007 20:35:56 +1100
"Peter Duniho" <NpOeStPeAdM@xxxxxxxxxxxxxxxx> wrote in message news:op.t21jo5t48jd0ej@xxxxxxxxxxxxxxxxxxxxxxx
On Sat, 08 Dec 2007 16:50:33 -0800, Joey Joe Joe <no@xxxxxxxxxxx> wrote:
I never said that the FormShown event was the optimum place to do animation.
This isn't about what's "optimum". It's about what's correct. The world already has plenty of crummy software. No one needs our help adding to the list.
I was answering a specific question from the poster which is, "Is there some quick and dirty I can do for the start-up to make the form appear before the animation starts (or even finishes!)?" Did you notice the quick and dirty reference? Hence, I offered the FormShown event. Quick and dirty.
It's worse than quick and dirty. It's pure, unadulterated excrement. Granted, it's just my opinion, but that opinion is that we as a community have no business helping other people make .NET applications _worse_. Which is just what you've done.
Note that now that Webb has a hack that appears to him to get done what he thinks he wants done, he has no interest in making the application work correctly before he releases it on whatever unsuspecting customers he's got.
My "customer" is my 13 year old daughter - and, if she wants, her friends - for who I have developed this as a Xmas present.
I had said before - and apologised before - that I was doing this for recreational purposes, and was very conscious that I was wasting the time of professionals. I have been and remain grateful for the assistance - its purely because of this newsgroup that I have been able to leapfrog from 6502 assembler to C# in a month.
If there is a "hack" in my code, its because I hack the underlying physics model to prevent step size errors from accumulating and causing instability.
So now, whatever that application does (I seem to recall something about an orbit simulation or something),
Yes. I want to show my daughter the various stable ways a 3 body orbit can be formed, and show the principles of slingshot acceleration caused by close approaches. My app does that wonderfully.
anyone who wants to do anything with the application other than watch whatever animation is going on (like, for example, exit the application...a basic function that every user has the right to expect from any application) isn't going to be able to do it.
Some questions are best left unanswered.
Pete
I really have appreciated your help, and I would appreciate if you responded in future.
However, I don't know why you feel it necessary to engage in a pissing contest with somebody who has in the last few weeks written their first program in almost 30 years.
My "crummy little app" as you describe it unseen:
1. Does far more than I ever thought possible when I started and does a very plausible job on small n-body problems.
2. On simple animations, runs at better than 50 frames/sec, rock steady, admittedly on my top end home PC.
3. Implements a very well designed UI (IMHO, and designing UIs is one of the things I do know something about). This provides stop, pause, change speed, etc controls while the animation is running.
4. Is ready to give to my daughter for Christmas.
.
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