Re: RECT - Rectangle
- From: "Colin Neller" <cneller@xxxxxxxxx>
- Date: Wed, 4 Jan 2006 14:06:00 -0600
Nicholas,
Are you sure about this? It seems at first glance that the Rectangle class
uses left, top, *width*, *height* while RECT uses left, top, *right*,
*bottom*. Also, I think I remember seeing strange behavior when I tried
using the Rectangle class (changing to RECT fixed the problem.)
--
Colin Neller
http://www.colinneller.com/blog
"Nicholas Paldino [.NET/C# MVP]" <mvp@xxxxxxxxxxxxxxxxxxxxxxxxxxx> wrote in
message news:%2367yqcWEGHA.1584@xxxxxxxxxxxxxxxxxxxxxxx
> Mythran,
>
> Yes, you can use the System.Drawing.Rectangle structure in place of the
> RECT structure in interop calls. The structure layout is the same.
>
> Hope this helps.
>
>
> --
> - Nicholas Paldino [.NET/C# MVP]
> - mvp@xxxxxxxxxxxxxxxxxxxxxxxxxxx
>
> "Mythran" <kip_potter@xxxxxxxxxxxxxxxxxxxxxx> wrote in message
> news:uJ$1SIWEGHA.3820@xxxxxxxxxxxxxxxxxxxxxxx
>>I have a question regarding the RECT structure required for PInvoke calls.
>>I was reviewing the Rectangle structure (System.Drawing.Rectangle) and it
>>occurred to me that I may be able to use this structure in place of
>>defining a RECT structure. I would create the RECT structure definition
>>the same as the Rectangle structure is defined. Is there any problems
>>with using Rectangle in place of RECT for the API functions?
>>
>> Thanks,
>> Mythran
>>
>
>
.
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