Re: .Net app with real time processing!

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From: bredal Jensen (bred.jen_at_mimosa.com)
Date: 08/11/04


Date: Wed, 11 Aug 2004 11:40:18 +0200

Well,

I'm working on an video encoder. The encoding is performed on a dedicated
hardware that can be controled via a set of DLLs provided by the manufactor
of the hardware.
I guest this could be called "user mode driver".
The movie is provided by a Camera.

The PC client uses MFC, with a set of "Callbacks" that get fired when the
card needs to do processing.

Does it make any sens?

"Niki Estner" <niki.estner@cube.net> wrote in message
news:ubJlrR4fEHA.636@TK2MSFTNGP12.phx.gbl...
> Neither MFC nor .NET do support interrupts or real-time-processing.
>
> What platform do you run on? Realtime NT/W2K/XP? Otherwise, even a device
> driver cannot guarantee realtime processing.
>
> The question is: what do you want to do?
> If you're programming a device driver, stick to VC++.
> If you're writing a user-mode program forget about interrupts, realtime,
and
> "direct hardware access", and use the programming environment of your
> choice.
>
> Niki
>
> "bredal Jensen" <bred.jen@mimosa.com> wrote in
> news:OtjPCJ4fEHA.2468@TK2MSFTNGP12.phx.gbl...
> >
> > I have an MFC app. that i want to port to VS.Net.
> > The application acces some hardware via "Callbacks" to do real time data
> > processing.
> >
> > Does .Net support interrupts? Or do i need to stick to VC++.
> >
> >
> > I know one can define unmanaged areas in .Net code . Is that the
> > way to control my peace of hardware via C#.
> >
> >
> > My application is doing real time processing. Is there any way DOTNET
will
> > ever
> > support this kind of scenarios?
> >
> >
> > Thank you in advance
> >
> >
>
>



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