Re: URGENT: Unix/Windows Struct cast problem
From: cody (no_spam_deutronium_at_gmx.net)
Date: 07/29/04
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Date: Thu, 29 Jul 2004 09:10:42 +0200
You have a field of type uint in your struct. Maybe it is 32bit on windows
but it is 64 on sun, that could be the problem.
-- cody Freeware Tools, Games and Humour http://www.deutronium.de.vu || http://www.deutronium.tk "Tamir Khason" <tamir-NOSPAM@tcon-NOSPAM.co.il> schrieb im Newsbeitrag news:uv0iBrLdEHA.3944@tk2msftngp13.phx.gbl... > Thank you for response. > 1) The source server was Sun (not Linux) > 2) no, the client is C# and I'm cast Object (created from Byte[]) to struct > 3) No problem, it works with Sun server, but I think does not with Windows > server > > -- > Tamir Khason > You want dot.NET? Just ask: > "Please, www.dotnet.us " > > "BMermuys" <someone@someone.com> wrote in message > news:vPPNc.197203$d47.10114143@phobos.telenet-ops.be... > > Hi, > > > > "Tamir Khason" <tamir-NOSPAM@tcon-NOSPAM.co.il> wrote in message > > news:uuM5ffLdEHA.3572@TK2MSFTNGP10.phx.gbl... > > > The problem is WHAT I'M passing in. > > > I revieve the stream from C++ server. > > > When it was in UNIX enviroment - everything worked ok, but once they > > > treanfer to Windows the problem begun. There are same structures, but as > > far > > > as I understand , not the same stream - thet's the single explanation I > > can > > > think about... > > > > So, if you only see this problem when the server is on Windows and not on > > Linux, you can agree that the problem is with the server and not the > client. > > > > Can't you post some code, how do you transmit this struct in c++, do you > > cast the struct* to a byte* ? > > > > I still don't quite understand what the problem is you're having if > > PtrToStruct works. > > > > HTH, > > greetings > > > > > > > > > > -- > > > Tamir Khason > > > You want dot.NET? Just ask: > > > "Please, www.dotnet.us " > > > > > > "cody" <no_spam_deutronium@gmx.net> wrote in message > > > news:uEtZ649cEHA.3620@TK2MSFTNGP10.phx.gbl... > > > > > Anyway there is no way to provide full source it a lot of classes > with > > > > > relations etc. > > > > > The point is that there are diferences between unix and windows TCP > or > > > > > binary stream.... > > > > > > > > > > > > I do not believe that. The bytes can be read from the stream the same > > way > > > > you put them in. > > > > The marshaller will take care that the byte order (big endian/little > > > endian) > > > > in your struct's variables will be ok. > > > > > > > > Remember that you have to pass the correct type to PtrToStruct, > > otherwise > > > > itt will output the wrong type. > > > > > > > > -- > > > > cody > > > > > > > > Freeware Tools, Games and Humour > > > > http://www.deutronium.de.vu || http://www.deutronium.tk > > > > > > > > > > > > > > > > > > > >
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