Re: web multi player game

From: Scott Allen (bitmask_at_[nospam)
Date: 07/10/04


Date: Fri, 09 Jul 2004 20:41:56 -0400

If firewalls are your biggest worry, HTTP on port 80 is the most
firewall friendly approach you can take.

--
Scott
http://www.OdeToCode.com
On Sat, 10 Jul 2004 00:27:25 +0200, "Sharon Tal"
<talsharon@hotmail.com> wrote:
>Hi to all.
>I'm developing a web multi player game.
>The game will run on the server, and the clients will just show it.
>All the clients will have few events, by which they can change the game
>progress.
>I'm thinking of building the server in C#, and use IIS for communication.
>The client will be a flash application.
>So the clients will periodically send sync requests and events to the
>server.
>I'm wondering if there is a better way, considering fire wall limitations.
>Please let me know what you think.
>Articles URL or reference to another group are also welcomed.
>Thanks,
> Sharon.
>


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