Re: web multi player game
From: Scott Allen (bitmask_at_[nospam)
Date: 07/10/04
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Date: Fri, 09 Jul 2004 20:41:56 -0400
If firewalls are your biggest worry, HTTP on port 80 is the most
firewall friendly approach you can take.
-- Scott http://www.OdeToCode.com On Sat, 10 Jul 2004 00:27:25 +0200, "Sharon Tal" <talsharon@hotmail.com> wrote: >Hi to all. >I'm developing a web multi player game. >The game will run on the server, and the clients will just show it. >All the clients will have few events, by which they can change the game >progress. >I'm thinking of building the server in C#, and use IIS for communication. >The client will be a flash application. >So the clients will periodically send sync requests and events to the >server. >I'm wondering if there is a better way, considering fire wall limitations. >Please let me know what you think. >Articles URL or reference to another group are also welcomed. >Thanks, > Sharon. >
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