Re: Is this a known bug with the Bitmap class??
From: Chris R. Timmons (crtimmons_at_X_NOSPAM_Xcrtimmonsinc.com)
Date: 07/08/04
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Date: Wed, 07 Jul 2004 22:18:03 -0700
"TCR" <thereagans97@verizon.net> wrote in
news:Pv2Hc.39137$MT5.13387@nwrdny01.gnilink.net:
> Hi,
> I posted this earlier and got a suggestion that didn't pan
> out. I am
> trying to determine if there is a known bug related to the
> resolution value returned when opening a .jpg file by passing
> the file path to the bitmap class constructor or by using the
> Image.FromImage() static function to return a bitmap object. I
> have tried to open a jpeg file to convert its resolution to a
> lower value but it doesn't return the proper resolution value
> when loading the initial image.. I know the images are 300 X
> 300 dpi but it reports them as 72 X 72 dpi.
Troy,
The code below works for me. Note that if the image file doesn't
contain any resolution data, then the resolution of the
Bitmap/Graphics image defaults to the resolution of the video screen
(per Charles Petzold in "Programming Windows with C#").
You may want to ask this question again in the
microsoft.public.dotnet.framework.drawing group. There may be some
dotnet image experts there who don't frequent this group.
-- Hope this helps. Chris. ------------- C.R. Timmons Consulting, Inc. http://www.crtimmonsinc.com/ --------------------------------------------------- using System; using System.Drawing; namespace Example { public class ExampleClass { public static int Main(string[] args) { // An image known to have 96 dpi. string imagePath = @"C:\A_96_dpi_image.jpg"; /////////// // Bitmap /////////// using (Bitmap b = new Bitmap(imagePath)) { Console.WriteLine("Bitmap b:"); Console.WriteLine(" b.HorizontalResolution = {0}", b.HorizontalResolution); Console.WriteLine(" b.VerticalResolution = {0}", b.VerticalResolution); Console.WriteLine(""); } /////////// // Image and Graphics /////////// Image i = Image.FromFile(imagePath); using (Graphics g = Graphics.FromImage(i)) { Console.WriteLine("Graphics g:"); Console.WriteLine(" g.DpiX = {0}", g.DpiX); Console.WriteLine(" g.DpiY = {0}", g.DpiY); } return 0; } } }
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