Multithreaded server

From: Brecht Yperman (BrechtYperman_at_discussions.microsoft.com)
Date: 03/17/05


Date: Thu, 17 Mar 2005 01:55:04 -0800

Hi,

i'm looking for a solution for the following problem:
i want a server where multiple clients can connect to and then get an object
assigned which they can work on (while the actual work is being done on the
server). These "serverjobs" should run concurrent.

So, in some invented metalanguage:
Server {
  ServerJob CreateJob();
}

ServerJob {
   void DoSomething();
   string DoSomethingElseWhileRemainingState();
   ...
}

I guess this involves Client Activated Objects? I read it is not recommended
to use that, is that correct? Is there another way or am I seeing something
wrong here?

Thanks,
Brecht



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