Re: Declare the structure in c++ component




could you explain why ?

Marshalling is employed anytime you need or
decide to place e.g. an argument on their
exact native win32 form, and I think this is
independent of using classes or structures,
both could use a member or any other thing
that needs to be marshalled.

Carlos.

<Manjesh> wrote in message news:200810151221cvmanjeshs@xxxxxxxxxxxxxxxxx
declare the struct in c++ and use the refernce in c# and the marshalling
problem will mostly go away.




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