Re: Drawing of PNGs with transparent pixels
- From: "Mick Doherty" <EXCHANGE#WITH@xxxxxxxxxxxxxxxxxxxxxxxxxx[mdaudi100#ntlworld.com]>
- Date: Mon, 27 Jun 2005 21:18:20 +0100
If the image is always going to come from an Imagelist, then use
ImageList.Draw() to draw the image instead of Graphics.DrawImage().
Hopefully, that'll solve your problem.
--
Mick Doherty
http://dotnetrix.co.uk/nothing.html
"Alexander Groß" <PLEASEAlexanderGrossREMOVETHIS@xxxxxx> wrote in message
news:ezAXqTveFHA.1328@xxxxxxxxxxxxxxxxxxxxxxx
> Hi everyone,
>
> I have a problem I'm currently stuck with. To enable icons in menus, I've
> written my own drawing routine for MenuItems (OwnerDraw=true). The icons
> to
> be displayed are PNGs with tranparency and are an embedded resource. On
> startup I load the images into an ImageList as described in [1].
>
> So far everything works fine. If I assign one of my icons to a TabPage it
> is
> displayed correctly including transparent regions without artifacts on
> edges. The same is true for ToolBarButtons with an appropriate ImageIndex
> set.
>
> For MenuItems I use the method Graphics.DrawImage() to draw the icon. But
> here, the disturbing artifacts appear again! The same happens if I assign
> an
> image to a PictureBox control.
>
> What seems unlogical to me is that other controls like ToolBarButton draw
> the icon correctly. I've set
> Graphics.CompositingMode=CompositingMode.SourceOver to ensure that
> half-transparent pixels are merged with the background color, but to no
> avail.
>
> Does anybody know a way how to get around that?
>
> Thank you very much, best regards,
>
> Alex
>
> [1] http://www.codeproject.com/cs/miscctrl/AlphaImageImagelist.asp
> --
> _______________________________________
>
> Alexander Groß
> Dipl.-Ing. (BA) für Informationstechnik
> PLEASEAlexanderGrossREMOVETHIS@xxxxxx
> http://www.it99.org/axl
> ICQ# 36765668
> _______________________________________
>
>
.
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