Re: GDI+ drawstring and unicode chars
From: Dr Duck (the.duckman_at_gmail.com)
Date: 09/30/04
- Next message: Dr Duck: "Re: GetThumbnailImage increases file size"
- Previous message: Dr Duck: "Re: Eliminating flick"
- Messages sorted by: [ date ] [ thread ]
Date: 30 Sep 2004 09:52:33 -0700
Will give it a try.
Any way this code apears to work on some machines and not others. I
have a fall back solution if the font fails (use wingdings) but I do
not like the apearance of the winding symbols and my custiomisable
face feature is ruined. So the wingdings is a fallback for when the
box problem occurs not a solution.
Problem is how can I make my code aware that boxes are being rendered
instead of chars. (Aside from inspecting the drawin image).
-dm
"AlexG" <AlexG@discussions.microsoft.com> wrote in message news:<FCCD26A6-457A-4665-BC78-4B401C781B46@microsoft.com>...
> I tried your code in C++ and get 4 rectangles - the code
> compiles OK. Have you tried the Font property GdiCharSet ?
> I presume this will show all possible displayable chars ?
>
- Next message: Dr Duck: "Re: GetThumbnailImage increases file size"
- Previous message: Dr Duck: "Re: Eliminating flick"
- Messages sorted by: [ date ] [ thread ]
Relevant Pages
|