Re: DEFRAGMENTATION OF STORAGE CARD
- From: "<ctacke/>" <ctacke_AT_OpenNETCF_com>
- Date: Sun, 12 Jun 2005 14:33:42 -0400
Flash media physically wears out, so storage cards have internal controllers
that handle fragmentation and wear levelling. In fact it's unlikely that
the controller can be bypassed to give you raw access to the physical media.
Flash is also inherently a slow media, so if you're expecting speed, you
probably need to rethink how you use it. You'll never get performance from
flash media.
-Chris
"Thore Berntsen" <someone@microsoft,com> wrote in message
news:uBmfQt3bFHA.3932@xxxxxxxxxxxxxxxxxxxxxxx
>I have had problems with the speed of my Pocket PC application on some
>Pocket PC's. It does a lot of writing to files on the storage card. I
>suspected that my speed problem could have something to do with
>fragmentation of the storage card. So I formatted it on one of the Pocket
>PC's that had trouble. Then my application performed as expected again.
>
> Does anyone know if there is a defragmentation API available that I can
> buy and use in my application.
>
> Thore Berntsen
> VBD, Norway
>
.
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