Re: Visual Studio - Debug - Launch Application

Tech-Archive recommends: Repair Windows Errors & Optimize Windows Performance



Hey Robert, everything I have been reading points to exactly what you are
suggesting. I am on an XP Pro SP2 machine, and a Ping of the Local address,
results in success. A route print shows the 127.0.0.1 available, I think
that in XP this is already a default option...as I have seen below.

I also tried to install a loopback network card, and after selecting the
Microsoft Loopback the connection is created with only the Virtual Machine
Network Services option checked. This option is also present in the standard
LAN connection...and while not connected to the network at work I would
expect the loopback to still work.

As I mentioned I have been reading a bit on the whole loopback setting, and
I have been seeing that in VS 2005, there are settings for the network
connection for this, as it relates to the device defined in the
(Tools-->Options-->Device Tools-->Devices) then I pick the Emulator, and
Configuration, and in 2005 there are network settings, but in Visual Studio
2003 there are no Network Settings, so I figure they must be hidden else
where...?

Any more ideas?

"Robert Jordan" wrote:

> Smurfman wrote:
>
> > Any ideas what would cause this behaviour, which seems to be by design...I
> > read somewhere that when the Emulator loads, it boots just like regular
> > pocket pc, and that there was something about being connected to the Internet
> > or Work...and how VS.NET first deploys Compact Framework onto the emulator.
> > Could it be attempting to go out the internet or something...?
>
> The VS.NET debugger uses TCP/IP to communicate with the Pocket-PC
> debugger, but it does not use TCP/IP to upload the files (it uses
> RAPI instead). Do you have a working loopback interface? Open
> a command line box and type "ping 127.0.0.1".
>
> bye
> Rob
>
.



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