class object disposal
From: Philip Gray (philiphgray_at_hotmail.com)
Date: 02/15/04
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Date: Sun, 15 Feb 2004 14:34:13 -0000
Hello all,
Simple one - If I have a class that invokes a series of other objects, each
calling their own objects and so on, do I have to explicity dispose of all
of the objects or can I just kill the top level class and all of the
resources will be released?
I'm aware of the resource implications of keeping a lot of objects open,
particularly on the pocketpc, but if I can do this, it'll save me quite a
bit of faffing about.
Thoughts?
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