Re: Running rtp client and server in the same PC
- From: "Arkady Frenkel" <arkadyf@xxxxxxxxxxxxxxxx>
- Date: Tue, 1 May 2007 08:21:51 +0300
I don't think that any public provider will deny UDP traffic :)
Arkady
"Zur" <zur@xxxxxxxx> wrote in message
news:OY$4ep0iHHA.1220@xxxxxxxxxxxxxxxxxxxxxxx
Thanks, but you didn't answer if its now a days set in the public Internet
network
Regards
Zur
"Arkady Frenkel" <arkadyf@xxxxxxxxxxxxxxxx> wrote in message
news:OtAOC3ziHHA.4496@xxxxxxxxxxxxxxxxxxxxxxx
That configurable parameter ( UDP support ) set by IT staff, you can't
check that AFAIK
Arkady
"Izo" <Izo@xxxxxxxxxxx> wrote in message
news:eTcfnjziHHA.4976@xxxxxxxxxxxxxxxxxxxxxxx
Thanks,
I read that routers on the Internet must support Multicast in order to
use
it (seems obvious...).
Do standard routers in the US really support it usually?
Can I check it from my home PC?
Thanks
Zur
"Arkady Frenkel" <arkadyf@xxxxxxxxxxxxxxxx> wrote in message
news:O4O3xXyiHHA.872@xxxxxxxxxxxxxxxxxxxxxxx
Checkhttp://www.microsoft.com/technet/network/evaluate/technol/tcpipfund/tcpipfun
d_ch03.mspx
Arkadyallows
"Zur" <zur@xxxxxxxx> wrote in message
news:uABCEjxiHHA.492@xxxxxxxxxxxxxxxxxxxxxxx
Thanks,
Following you reference I believe I have "black hole" in my knowledge
regarding multicast. Is there some wider reference on that?
Regards
Zur
"Arkady Frenkel" <arkadyf@xxxxxxxxxxxxxxxx> wrote in message
news:OqKwUNviHHA.596@xxxxxxxxxxxxxxxxxxxxxxx
Just create group ( of 5 ) for each set , due to
"HOWTO: Receive/Send
Multicasts Under WinNT/Win95 Using WinSock" Q131978 of KB MSDN (
http://support.microsoft.com/kb/131978 )
Arkady
"Zur" <izur@xxxxxxxx> wrote in message
news:%23aAvZodiHHA.3512@xxxxxxxxxxxxxxxxxxxxxxx
I want to use rtp in some very low bandwidth internet line, which
PC's),multicastonly multicasting from a server to 4 client PC's. Since I want to
to 16 PC's simultaneously, I want each client PC(from the above 4
Soto
run also server rtp software, in order to transmit to another 4
PC's.
rtpevery PC should run a client rtp software in one thread and a
server
information).threadsoftware in another thread. of course the 2 threads should
cooperate
somehow since the incoming packets should be passed from the client
to the server thread (in addition to the local use of the
server,In
every such a PC, the incoming packets would be parsed and
reconstruct
reflecting the source as the current PC, instead of the original
and than transmitted to other 4 PC's.
Can someone refer to such an architecture?
Regards
Zur
.
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